Mass Effect: Unification (build 40316/06) (R6 RELEASED)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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RogueKnight
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Re: Mass Effect: Unification (build 20120702.2320)

Post by RogueKnight »

ARCTroopaNate wrote:Great! Texture is looking even better than it did in the beta! :D
Why thank you. :)
SpartanA259 wrote:Indeed that texture looks a lot better great job.
Thanks! Couldn't have done it without Cerfon's original model and texture though. Show him some well-deserved love too guys!
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Re: Mass Effect: Unification (build 20120702.2320)

Post by yuke5 »

Awesome model by Cefron Rounes, and excellent skin Rogue Knight! Seriously though, that skin is pretty impressive!
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Re: Mass Effect: Unification (build 20120702.2320)

Post by THEWULFMAN »

Cerfy and RK did a great job on the Tempest. :thumbs:
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Re: Mass Effect: Unification (build 20120702.2320)

Post by Teancum »

Man, this mod is really picking up steam :thumbs: Can't wait to see what the Geth look like.
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Cerfon Rournes
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Re: Mass Effect: Unification (build 20120702.2320)

Post by Cerfon Rournes »

Wow RK, thanks for hooking up my model. Amazing texture! :thumbs:
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Re: Mass Effect: Unification (build 20120702.2320)

Post by Marth8880 »

It went in the game really could. ::::O (AQT: It's a spider! :o ) I could have put the model in-game yesterday but chose not, so stop getting mad at me, ha-HAH!! ^^
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AQT
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Re: Mass Effect: Unification (build 20120702.2320)

Post by AQT »

Everything is looking great guys! Nice work! :shock:
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Re: Mass Effect: Unification (build 20120702.2320)

Post by Marth8880 »

Altered the glow on each armor set to match the class color.
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Personally, I think Shepard's should be brighter, and the Engineer's not so yellow.
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Re: Mass Effect: Unification (build 20120702.2320)

Post by THEWULFMAN »

Looking great, I had a feeling that'd be a good idea. :)
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The Nasal Abyss
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Re: Mass Effect: Unification (build 20120702.2320)

Post by The Nasal Abyss »

Wow, that looks awesome! :shock:
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Re: Mass Effect: Unification (build 20120702.2320)

Post by SpartanA259 »

Indeed it does look quite awesome.
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willinator
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Re: Mass Effect: Unification (build 20120702.2320)

Post by willinator »

Wow guys, this looks great! I'm happy I'm finally on a computer with internet again, so I can view these pics in their full majesty. Well done Marth and TNA, fantastic job! :thumbs:

Now, if only we could see them fight some proper geth and collectors... :wink:
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Re: Mass Effect: Unification (build 20120702.2320)

Post by THEWULFMAN »

willinator wrote:Now, if only we could see them fight some proper geth and collectors... :wink:

Geth should be next, but I fully expect a decent span of time before we see them. TNA needs a break from working on unit models, an idea I fully support.

This next beta test should be a big one overall, in terms of updates. We'll be sending it out to more people this time, and we'll try to play it online a bit here or there. Hopefully people will find time to join in on the fun.
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Re: Mass Effect: Unification (build 20120702.2320)

Post by Eggman »

I haven't been following this thread too closely since I've never played any of the Mass Effect games, but I really like what I see in the last few updates! You've got some really cool and creative stuff going on with the visual effects.
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Re: Mass Effect: Unification (build 20120702.2320)

Post by willinator »

Seeing those lovely player models up there, I have a question. How difficult would it be to have a "dead" mesh of the basic marine model. I'm just asking because they would have a very special use on Eden Prime...
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Re: Mass Effect: Unification (build 20120702.2320)

Post by THEWULFMAN »

willinator wrote:Seeing those lovely player models up there, I have a question. How difficult would it be to have a "dead" mesh of the basic marine model. I'm just asking because they would have a very special use on Eden Prime...


Not difficult in the slightest.
Last edited by THEWULFMAN on Sat Jul 07, 2012 2:46 pm, edited 1 time in total.
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willinator
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Re: Mass Effect: Unification (build 20120702.2320)

Post by willinator »

Oh wow, I can't believe I never noticed that before! :oops: Thanks THEWULFMAN.
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Re: Mass Effect: Unification (build 20120702.2320)

Post by naru1305 »

since i can´t get you on xfire, marth,
i have to say it here:
your mod is so awesome, thx for making this and best wishes for finishing it, it already looks like an other BF2.
:faint:
and the idea with the glow is awesome, too.

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ps: if i could help you out with a model, just ask me :wink:
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Re: Mass Effect: Unification (build 20120702.2320)

Post by modmaster13 »

This mod looks very promising, I can't wait to play this on my Adairea map. :thumbs:
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Re: Mass Effect: Unification (build 20120702.2320)

Post by AirspeedRedux »

In all honesty, I'd been staying away from this thread because I've been skeptical about playing non-canon troops on Star Wars maps, but after seeing these latest few updates, I may be converted, those skins and models are looking really, really good.
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