Ultimate Battelfront 2 WIP

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Linus

Post by Linus »

Off-Topic : maxloef, how do I add AT-TE's and LAATs...? :P

- Linus
maxloef
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Post by maxloef »

offtopic: what do you mean add??

on topic: map is going great tested it ingame :P
changed soe stuff and now it wont even laod up :P

im treing to get it to work though :P
Linus

Post by Linus »

Off-Topic : You know, adding those vehicles to maps. I can add hovers, but not walkers... :|

On-Topic : Can you show some in-game screenies, please...? :P

- Linus
Lateralusj00

Post by Lateralusj00 »

Are you planning on making the V-Wings into interceptors?
t3tine

Post by t3tine »

just wanted to ask something for a long time, will the v-wing shoot like the tri-droide?
RC-1290

Post by RC-1290 »

Ok, I wasn't happy with my previous Siege of Mos Eisley(part of UBF), So I restarted. I haven't Started on Mos Eisley itselve becouse I don't have enough objects yet but I did start on the canyon part/desert. Here are two W.I.P.(!!!) screenshots of the tusken camp. I will try to improve it but I just want a rough start.
Image
Image
Image
Greetings Rc-1290'Dreadnought
Last edited by RC-1290 on Sat Jul 22, 2006 3:35 pm, edited 2 times in total.
maxloef
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Post by maxloef »

got the map working ingame (atlast) :P

it WONT be an intercepter it will be a fighter.

it WONT shoot like a tri droid :S i realy H8 those machine guns XD

its gonna shoot blue lasers and Missles :)

ingame screensies coming soon
t3tine

Post by t3tine »

will we be able to go up the canyon?

thank max, i asked that 'cause his rifles look like machine gun ^^
RevanSithLord
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Post by RevanSithLord »

You know what always bugged me with the Tri-fighter and the Vultures? The weapons they use in game are totally reversed. Lmao. If I haven't stated before, which I'm sure I have, Vultures secondary fire were the multiple missles that the Tri-fighters fired, and the Tri-fighters had two rockets mounted on it, so it should fire what the Vultures fire. But the primary fire for the Tri-fighter should be a semi-auto red blaster bolt, where as I believe the Vultures are just fine, but eh, I dunno. Up to you guys, just sayin it'd be more movie like if you guys fiddled around with that.

Btw, great work so far, can't wait!
RC-1290

Post by RC-1290 »

not sure about that yet, I doesn't make much sense, since there isn't really anything interesting there and it will only make your trip(battle) to the city longer, but I do think I will raise the terrain so when you fly over it, you don't see a large gap.

Why not start a poll;

Do you guys want to be able to walk on top of it, or not.


Btw, yes you can wait, you don't have any other choise.. :P :P :P

THREE CHEERS FOR GAMEPLAY!!!
and
THREE AND A HALF CHEER FOR MOVIE ACCURACY!!! :D :D :D :P
t3tine

Post by t3tine »

Image
here is a pic of what do the v-wing rifle make me think about ^^
Rekubot
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Post by Rekubot »

Rofl, I don't think that kind of gun is used in Star Wars! ;)

Personally, I think the Tatooine map is going to be big enough without being able to go on top of the canyons. I vote that you keep it like it is.
t3tine

Post by t3tine »

oh, i'm sorry i understood bad, i thought you were talking about the rogue squadron v-wing...^^ sorry
maxloef
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Post by maxloef »

the map is realy fun ingame :P
ive compelteed the ai paths and bariers.

Tomorrow im going to add vehicles and more places for cover (U REALY NEED IT!)
the vehicles have been thinned out a bit because of the size of the bridges so:

Republic:
Fightertank
At-Xt
At-Rt
Republic Gunship
V-wing

Cis:
AAT
Snailtank
Stap
HMP droid gunship
Vulture Droid Starfighter

Also be looking out for a beta SOON
Hebes24
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Post by Hebes24 »

Maxloef wrote: i realy H8 those machine guns
Yeah, I don't know where LA/Pandemic thought that up!
Hairman49er

Post by Hairman49er »

the map is realy fun ingame
ive compelteed the ai paths and bariers.

Tomorrow im going to add vehicles and more places for cover (U REALY NEED IT!)
the vehicles have been thinned out a bit because of the size of the bridges so:

Republic:
Fightertank
At-Xt
At-Rt
Republic Gunship
V-wing

Cis:
AAT
Snailtank
Stap
HMP droid gunship
Vulture Droid Starfighter

Also be looking out for a beta SOON
theres going to be a beta sweettttt!! of 1 level or somemore maps?
RevanSithLord
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Post by RevanSithLord »

No I know I can wait, I'm just expressing my excitement... sheesh... :P lol
maxloef
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Post by maxloef »

its a beta of JUST mygeeto: Bridge Battles

it still needs some things to be added but overal its a realy gr8 map.

its REALLY hard getting from side of the bridge to the other :P
Hairman49er

Post by Hairman49er »

cant wait for the beta maxloaf thxs for giving us a beta to. when ever you release it let me know.
eRAGONE

Post by eRAGONE »

If you are going to try to make the vehicles as accurate as they were in the movies, why not make the BARC speeder fly? They do fly.

http://www.starwars.jp/machine/image/barc_speeder.jpg

"The speeders were capable of flying at high altitudes and were sometimes used as escorts for gunships carrying important passengers. " -wookiepedia
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