W.I.P Dogfighting Death Star II

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ChickenWalker

Post by ChickenWalker »

who said it wasnt possible? Sure, maybe it would take a while to destroy a star destroyer (since the star destroyer regains 30000 health everytime u hit it) but still it's possible with a star destroyer, and if the death star is like the star destroyer, it still is possible to destoy it
You have a point... I had a bad choice of words, what I meant was its possible but very hard, sorry :oops:
Protector_Pulch

Post by Protector_Pulch »

Silent_Decimator wrote:hmmm... i still have an allergical reaction towards the nebulon b frigate...
Could we overcome this with a reskin ? It's just because I think the N-B-F looks horrible, too. But IMHO it's only the fault of the skin.
11of3

Post by 11of3 »

ok I have changed the yellow truck to jabba`s texture.Thanks it does look better.
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Been working on both the Death Star texture and the Neb b one.Still not happy with them.If anyone has got some better textures then please can I use them!
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JabbaLovesLava
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Post by JabbaLovesLava »

It's not my texture >_> I just found it. And it does look better. BTW, I think the nebulon B frigate should just be 1 texture. Not have different parts different textures.
Bertie

Post by Bertie »

Maybe you should do a new Nebulon B model, it is not so hard. I'm surely not the only one, who doesn't like it so much.
AlPhA29

Post by AlPhA29 »

okay the death star is really pixelled...a reskin would be great
Protector_Pulch

Post by Protector_Pulch »

Maybe you could divide the DS2 into several parts , and give each part a sharpened skin. I think this would improve overall quality of the DS.

The main problem with the Nebulon skin are the transitions.If you applied one texture to the whole ship, it would look much better. But you also can create smoother transitions, but this is a lot of work.
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king
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Post by king »

Hello this map looks great i cant wait to play it in the game. When do u whink it will be out?
11of3

Post by 11of3 »

hi,like my last map,I don`t rush my work and will only release it when I am happy with it.At the moment I am working on some of the textures and also have a problem with the tie fighters crashing into the side of the mon cal crusier.
Lateralusj00

Post by Lateralusj00 »

1 Texture over the entire Nebulon B would look great. But the Death Star seriously needs a lot of work skin wise. Good luck making that look good.
RevanSithLord
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Post by RevanSithLord »

11of3 wrote:....and also have a problem with the tie fighters crashing into the side of the mon cal crusier.
Lol. Maybe they should've stayed in flight school. :roll: Silly Imperial pilot trainees....tie fighters are for experienced pilots!
Protector_Pulch

Post by Protector_Pulch »

RevanSithLord wrote: Lol. Maybe they should've stayed in flight school. :roll: Silly Imperial pilot trainees....tie fighters are for experienced pilots!
Are you crazy ? Wasting valuable veterans in tiny tin cans, which are running the risk of being torn into pieces by those rebellious rebels in no time ?
Lord_Wyrven

Post by Lord_Wyrven »

Perhaps something is causing the TIE's to try and attack the rebel ships while they are in the hangar of the mon cal crusier, or you've moved the crusier into a path you forgot about or that was hard to see (watch out for that, Zeroeditor doesn't have the best background colors).
Darth_Plagus_The_Wise

Post by Darth_Plagus_The_Wise »

Sweet map! I have always wanted one of these! Keep up the good work!
Darth_Killius

Post by Darth_Killius »

maybe you could add the graphics of the exploding ring make it bigger and that u have like 30 seconds to escape the exploding death star and u could make it a death zone when death star is exploding :dstar: :missle:
Chris165
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Post by Chris165 »

OFF-TOPIC: I'm guessing this topic will be locked.... since there hasn't been a post for over 2 months!!!!
Blackdutchie

Post by Blackdutchie »

after u just bumped it i have no doubt it will
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