W.I.P Ardounge

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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=AOX=Durge
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W.I.P Ardounge

Post by =AOX=Durge »

Hi yall. this is my second map Ardounge:
Image
Story:
CW: The republic has found out about a secret CIS base on Ardounge. They have sent their best men to destroy the droids.
GCW: The nwly formed Galactic Empire has taken many Rebel planets.
They have found out about a Rebel base on Ardounge. If the Empire wins this battle, its the end of the war.
Its 99.9 percent done,but I have found a problem:
Image
If you think you know whats going on, tell me.
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arty
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Post by arty »

Offtopic: Isnt ardougne a city in Runsecape

Ontopic: Looks nice, looking forward to it.
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Dohnutt
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Post by Dohnutt »

@arty - :D I was just thinking that.
And very nice looking so far :)
=AOX=Durge
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Post by =AOX=Durge »

@Arty: Yes it is.
Off-topic:You guys play it? I do.
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Dohnutt
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Post by Dohnutt »

So then... Are you making that city?
=AOX=Durge
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Post by =AOX=Durge »

No. I just used the name.
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Dohnutt
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Post by Dohnutt »

Cool. Well, looking good! I'll have to keep a watch on this thread :)
Hebes24
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Post by Hebes24 »

For your issue, make a thread in the modding forum and post your LUA for the mode & era the problem occurs in.
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AceMastermind
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Re: W.I.P Ardounge

Post by AceMastermind »

=AOX=Durge wrote:Its 99.9 percent done,but I have found a problem:
If you think you know whats going on, tell me.
There may be a problem with your "ABC_map.tga" or it may be missing, go to your "world1" folder and see if this tga file exist.
=AOX=Durge
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RE: Re: W.I.P Ardounge

Post by =AOX=Durge »

I found a file, but its, yav2_map.tga, not AOE_map.tga.
Protector_Pulch

RE: Re: W.I.P Ardounge

Post by Protector_Pulch »

Well, if your world is a great grassy plain, you need a "reason" why there're trees right here, maybe a little river or a lake.
Penguin
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RE: Re: W.I.P Ardounge

Post by Penguin »

That problem can be caused by 3 things that I know of

1: ModID.tga is wrong dimeansions or wrong type
2: A custom unit your loading doesn't work
3: CPs ingame are different to the CPs in the .Lua
=AOX=Durge
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Post by =AOX=Durge »

THe custom unit could be the problem. There is a river, but its not in the picture.
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