Hi,
I'm trying to make a Han Solo skin
first, I wanna create a new side with Han Solo without any skin
but I can't make it work
what I did :
1) copy these files to the sides folder
http://perso.wanadoo.fr/swbattlefront2clans/map/han.zip
http://img359.imageshack.us/img359/2171/test20aw.jpg
2) create a han folder
http://img359.imageshack.us/img359/9581/test0qz.jpg
3) modify the lua script
http://perso.wanadoo.fr/swbattlefront2c ... Sc_con.lua
3) munge
when I launch the game it crashes
what should I do ?
thanks
John
making a han solo skin
Moderator: Moderators
RE: making a han solo skin
there already is han solo, or are you trying to make something different?
Hi !
I know there's already Han Solo
but I want to make a Dash Rendar skin (he's a smuggler, he looks like han solo, but with orange hairs and an armor)
but first, before doing a skin, I want to have Han Solo as a side, and only then I'll modify its skin
so, I ask if anyone has already done that, or if anyone does know what I missed ?
thanks =))
John
I know there's already Han Solo
but I want to make a Dash Rendar skin (he's a smuggler, he looks like han solo, but with orange hairs and an armor)
but first, before doing a skin, I want to have Han Solo as a side, and only then I'll modify its skin
so, I ask if anyone has already done that, or if anyone does know what I missed ?
thanks =))
John
First off rather then all_hero_hansolo_tat
maybe change it to all_hero_dash or something. saves steps later.
Second, your req is: allhstat.req . The file you are asking for is all_hero_hansolo_tat according to your han.req.
Third. You're missing the munged folder for the animations.
Lastly, in order to get dash and han in the same map if you wanted, you'll need to hex edit the all_1st_tatooinehansolo.msh, all_inf_tatooinehansolo.msh files and change the name of the tga file.
Hopefully that'll help.
maybe change it to all_hero_dash or something. saves steps later.
Second, your req is: allhstat.req . The file you are asking for is all_hero_hansolo_tat according to your han.req.
Third. You're missing the munged folder for the animations.
Lastly, in order to get dash and han in the same map if you wanted, you'll need to hex edit the all_1st_tatooinehansolo.msh, all_inf_tatooinehansolo.msh files and change the name of the tga file.
Hopefully that'll help.