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Coruscant Temple Light?

Posted: Sat Apr 22, 2006 11:30 am
by Vyse
You know that big beam of light shinying throught the whole in the ceiling in the Coruscant Temple map? How do I get it in one of my maps?

I have searched through the ODF folder of Coruscant and it appears there is a Light Flare and Light ODFs but none of the ODF attach these.. that I could find!

I even loaded the .WLD of Coruscant and there was no object or light where it shows up in-game? Any ideas? :?

RE: Coruscant Temple Light?

Posted: Sat Apr 22, 2006 11:50 am
by Teancum
You might check the /effects folder of COR. It's probably one of two things: 1-Vertex lit by the msh's .option file or 2-an FX.

RE: Coruscant Temple Light?

Posted: Sat Apr 22, 2006 11:52 am
by Moving_Target
I konw what your talking about, but are you putting it in a ground or space (probably ground). I have 2 ideas.
1. Port it to XSI and cut out the stuff you don't want and keep the light shining though.
or
2. what i do is use other objects and cover/block the other stuff.
I think XSI idea may be the best... not 100%
Hope this helps!