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Poison...
Posted: Thu Apr 20, 2006 12:54 am
by Bac-Talan
Does anyone know how I could add poisin to a projectile?
I checked the magna guards nerotoxin or whatever, and I found these lines
DebuffDamageTimer = "15"
DebuffDamageRate = "30"
Is that it? do I just copy that into my *_ord.odf?
Has anyone managed to put poison into a projectile before?
RE: Poison...
Posted: Thu Apr 20, 2006 1:15 am
by Penguin
no, but if this dos work it will be useful for my medieval map
RE: Poison...
Posted: Thu Apr 20, 2006 7:42 am
by [RDH]Zerted
Try it and lets us know.
RE: Poison...
Posted: Thu Apr 20, 2006 1:29 pm
by Bac-Talan
I'm going to try it.
I really don't know though.
Has anyone actually made this work before?
hmmmmm
RE: Poison...
Posted: Thu Apr 20, 2006 4:03 pm
by Qdin
since THEY got it work, we can too
but as far as I know, noone really has considered using it. so YOU should be the one to use it!

first

Posted: Thu Apr 20, 2006 8:29 pm
by -_-
Well, there's been so much talk about this, if I experimented, I could just could you a straight answer. But Nooo, my math teacher threatens me a fail if I dont hand in my homework.

Posted: Thu Apr 20, 2006 8:42 pm
by Penguin
-_- wrote:Well, there's been so much talk about this, if I experimented, I could just could you a straight answer. But Nooo, my math teacher threatens me a fail if I dont hand in my homework.

off-topic: lol, mean maths teacher.
anyway, i'll try it out soon for my assassain's cross bow
Posted: Thu Apr 20, 2006 9:33 pm
by [RDH]Zerted
I don't think adding those lines will work. You didn't look deep enough at the magna guard's nerotoxin. If you follow the ClassParents, you'll find all the buffs end up as an emitterordnance. You'll have to turn your weapon shots into an emitterordnance, which means a lot more changes. Its possible, just not as easy as adding two lines.
Posted: Thu Apr 20, 2006 9:36 pm
by Penguin
or! give your weapons and exp.odf!
and make the exp all the stuff needed for posion!
((i can do that for my cross bow, becouse the bolts are stickys so they stick into stuff and stay there, ((stickys are used for grenades))))