Jedi Problem
Posted: Sun Apr 09, 2006 10:39 pm
Okay, i have a few custom people made. every one but the Jedi work in all modes
My jedi only work in conquest and assault. but not in XL or Hunt.
but my custom non-jedi work in all modes.
heres the log for it.
My jedi only work in conquest and assault. but not in XL or Hunt.
but my custom non-jedi work in all modes.
heres the log for it.
Opened logfile BFront2.log 2006-04-10 1210
ingame stream movies\crawl.mvs
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
prev = texture iLastPage = 4
ifs_legal.Exit
Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
num, Selection = 1 table: 03CA11AC
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 1
EraSelection.subst = c era_c
play movie BOC 200 , 300 510 x 400
Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment BOC0.000000ly
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 7
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 8
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 12
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 16
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 18
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 22
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 23
EraSelection.subst = c era_c
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 24
EraSelection.subst = c era_c
EraSelection.subst = g era_g
EraSelection.subst = c era_c
EraSelection.subst = g era_g
num, Selection = 1 table: 03CA11AC
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 36
EraSelection.subst = c era_c
EraSelection.subst = g era_g
play movie BOC 200 , 300 510 x 400
Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment BOC0.000000ly
this.CurButton = check_mode6
cur_button = nil
this.CurButton = check_mode4
cur_button = nil
this.CurButton = check_mode1
cur_button = nil
bEra_CloneWar = 1 bEra_Galactic = 1
clonewar_visable = true galactic_visable = true
Adding map: TAVc_hunt idx: 1
this.CurButton = _map_add
cur_button = nil
this.CurButton = Launch
cur_button = nil
Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture btn_directional_pad_LR
Message Severity: 2
.\Source\Combo.cpp(2475)
Combo[cf4d2f80]::State[JUMPATTACK_FALL2]::InputLock unknown input '!Strafe'
Message Severity: 2
.\Source\EntitySoldier.cpp(10471)
Soldier rep_inf_nina has geometry collision
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
Message Severity: 2
.\Source\Combo.cpp(2475)
Combo[ba944832]::State[JUMPATTACK_FALL2]::InputLock unknown input '!Strafe'
Message Severity: 3
.\Source\WeaponMelee.cpp(3252)
WeaponMelee 'jed_weap_lightsaber_aalya' OffhandGeometry[1] 'rep_weap_aalya_lightsabre' [70a1b64b] not found!
Message Severity: 2
.\Source\EntitySoldier.cpp(10471)
Soldier jed_inf_jedi has geometry collision
Message Severity: 2
.\Source\EntitySoldier.cpp(10471)
Soldier jed_inf_jedi has geometry collision
Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (560cf76b)!
Message Severity: 3
.\Source\EntityProp.cpp(539)
Prop "uta1_bldg_rails_top2_hanger" geometry "uta1_bldg_rails_top2_hanger" not found
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=4e27f4f2: trying to replace "tat2_bldg_small2" with "tat2_bldg_small22"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg2, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=faae731a: trying to replace "tat1_bldg_platform_base" with "tat1_bldg_platform_base1"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg1, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod9, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=a58a1c64: trying to replace "tat1_bldg_crawler" with "tat1_bldg_crawler2"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=06790d38: trying to replace "uta1_bldg_ct_zone_hanger" with "uta1_bldg_ct_zone_hanger1"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser30, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=bb3b4e19: trying to replace "uta1_bldg_landingzone" with "uta1_bldg_landingzone1"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=a98cb959: trying to replace "tat_bldg_barge" with "tat_bldg_barge1"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=db2f8eae: trying to replace "tat2_bldg_small1" with "tat2_bldg_small17"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=de672132: trying to replace "uta1_prop_col" with "uta1_prop_col1"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=dd2f91d4: trying to replace "tat2_bldg_small1" with "tat2_bldg_small11"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d733ab5f: trying to replace "tat3_bldg_rancor" with "tat3_bldg_rancor2"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser15, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser3, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser16, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser2, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser11, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=ae2983f3: trying to replace "tat1_prop_droid_rubbish1" with "tat1_prop_droid_rubbish10"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=7dcaf5f4: trying to replace "tat2_bldg_cantina" with "tat2_bldg_cantina1"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=da2f8d1b: trying to replace "tat2_bldg_small1" with "tat2_bldg_small14"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=4f27f685: trying to replace "tat2_bldg_small2" with "tat2_bldg_small23"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser20, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser19, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=59203dcd: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack2"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=a68a1df7: trying to replace "tat1_bldg_crawler" with "tat1_bldg_crawler3"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg5, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser14, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=e02f968d: trying to replace "tat2_bldg_small1" with "tat2_bldg_small12"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod4, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod10, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser5, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=66d74078: trying to replace "tat1_bldg_platform" with "tat1_bldg_platform1"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=0bf28273: trying to replace "tat2_bldg_large1" with "tat2_bldg_large10"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=dc2f9041: trying to replace "tat2_bldg_small1" with "tat2_bldg_small16"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=56203914: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack1"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg3, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod8, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod7, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=f0b49be8: trying to replace "tat1_bldg_platform_tank" with "tat1_bldg_platform_tank2"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser35, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser33, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg4, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod2, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=4c27f1cc: trying to replace "tat2_bldg_small2" with "tat2_bldg_small20"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod12, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=f3b4a0a1: trying to replace "tat1_bldg_platform_tank" with "tat1_bldg_platform_tank1"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser13, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser8, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d833acf2: trying to replace "tat3_bldg_rancor" with "tat3_bldg_rancor1"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d92f8b88: trying to replace "tat2_bldg_small1" with "tat2_bldg_small15"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser9, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d22b0355: trying to replace "tat2_bldg_small3" with "tat2_bldg_small30"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=f1b49d7b: trying to replace "tat1_bldg_platform_tank" with "tat1_bldg_platform_tank3"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=4d27f35f: trying to replace "tat2_bldg_small2" with "tat2_bldg_small21"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=522032c8: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack5"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod13, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=388f8398: trying to replace "uta1_bldg_ct_zone_hanger" with "uta1_bldg_ct_zone_hanger10"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser10, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod3, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d62f86cf: trying to replace "tat2_bldg_small1" with "tat2_bldg_small18"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser28, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg9, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=de2f9367: trying to replace "tat2_bldg_small1" with "tat2_bldg_small10"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser7, that does not have an .odf file associated with it
Message Severity: 3
.\Source\EntityProp.cpp(921)
Prop "uta1_bldg_rails_top2_hanger" not built: "ALL YOUR MODEL ARE BELONG TO US."
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=a88a211d: trying to replace "tat1_bldg_crawler" with "tat1_bldg_crawler1"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg6, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=df2f94fa: trying to replace "tat2_bldg_small1" with "tat2_bldg_small13"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser34, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod1, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser26, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=58b6a13d: trying to replace "uta1_bldg_windmill" with "uta1_bldg_windmill2"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=5320345b: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack4"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser12, that does not have an .odf file associated with it
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=58203c3a: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack3"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=07790ecb: trying to replace "uta1_bldg_ct_zone_hanger" with "uta1_bldg_ct_zone_hanger0"
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser25, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser1, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod26, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser4, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod6, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod11, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod5, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser6, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser21, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!
Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser, that does not have an .odf file associated with it
Message Severity: 3
.\Source\LuaHelper.cpp(312)
CallProc failed: bad argument #1 to `SetBleedingVoiceOver' (number expected, got nil)
stack traceback:
[C]: in function `SetBleedingVoiceOver'
(none): in function `ScriptInit'
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 4
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 8
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 12
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 16
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 20
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 24
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 28
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 32
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 36
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 40
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 44
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 48
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 52
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 56
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 60
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 64
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 68
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 72
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 76
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 80
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 84
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 88
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 92
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 96
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 100
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 104
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 108
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 112
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 116
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 120
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 124
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 128
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 132
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 136
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 140
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 144
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 148
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 152
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 156
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 160
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 164
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 168
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 172
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 176
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 180
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_useforce(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_attack1a_end(_upper)
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 184
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_throw(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_catch(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_block_idle(_upper)
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 188
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_attack_backwards(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_attack1b_end(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_attack1c(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_dashattack(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_jumpattack_land(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_jumpattack_fall(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_jumpattack_end(_upper)
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 192
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 196
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 200
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 204
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 208
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 212
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 216
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 220
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 224
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 228
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 232
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 236
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 240
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 244
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 248
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_useforce(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_throw(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_catch(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_land(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_fall(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_end(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_useforce(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_throw(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_catch(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_land(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_fall(_upper)
Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_end(_upper)
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 252
Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 256