This is the weapon odf for now(i'm gonna change somethings once i get this to work)
Code: Select all
[WeaponClass]
ClassLabel = "melee"
ClassParent = "com_weap_inf_lightsaber"
[Properties]
ExplosionName = "imp_weap_hero_sidious_exp"
ComboAnimationBank = "human_sabre melee rep_hero_aalya"
NumDamageEdges = "2"
AttachedFirePoint = "bone_l_calf 0.0 0.0 0.0 0.0 0.0 0.0"
DamageEdgeLength = "0.5"
DamageEdgeWidth = "0.1"
DamageEdgeTexture = "bluelightsabre"
AttachedFirePoint = "bone_r_calf 0.0 0.0 0.0 0.0 0.0 0.0"
DamageEdgeLength = "0.5"
DamageEdgeWidth = "0.1"
DamageEdgeTexture = "bluelightsabre"