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I can spawn, but the bots cannot [SOLVED]

Posted: Fri Mar 31, 2006 6:19 pm
by theguarder
I have tried everything! making the cp's in both layers, cleaned, and it stil dont work:-(

PC_MungeLog.txt:
ERROR[levelpack shell.req]:Input file shell.req does not exist. [continuing]
1 Errors 0 Warnings

WARNING[PC_modelmunge msh\kas2_bldg_tree_leaves.msh]:kas2_bldg_tree_leaves has 5264 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 1 Warnings

soundflmunge.exe : Error : Unable to open file effects\whooshl3.wav - while munging C:\BF2_ModTools\data_OPJ\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_OPJ\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_OPJ\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_OPJ\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_OPJ\Sound\shell\effects\whooshl3.wav - while munging C:\BF2_ModTools\data_OPJ\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_OPJ\Sound\shell\effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_OPJ\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_OPJ\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_OPJ\Sound\shell\shell.sfx
:?

RE: (HELP) I can spawn, but the bots cannot:-(

Posted: Fri Mar 31, 2006 6:32 pm
by xwingguy
There's something wrong in your common script files that scares off bots, something that the compiler won't pick up. The other stuff I always get and it still works fine.

RE: (HELP) I can spawn, but the bots cannot:-(

Posted: Fri Mar 31, 2006 6:37 pm
by theguarder
hmmm... i diddnt change anythin in hat folder...

RE: (HELP) I can spawn, but the bots cannot:-(

Posted: Fri Mar 31, 2006 6:54 pm
by xwingguy
What have you changed since the last time they were able to spawn?

RE: (HELP) I can spawn, but the bots cannot:-(

Posted: Fri Mar 31, 2006 6:58 pm
by Trans
My ZE crashed on me when I tried to place an object that it didn't like, resulting in half of my objects being erased. Just be sure nothing has happened like that and all the nodes and stuff are there.

I know it's kinda obvious but...

Re: RE: (HELP) I can spawn, but the bots cannot:-(

Posted: Fri Mar 31, 2006 7:01 pm
by theguarder
xwingguy wrote:What have you changed since the last time they were able to spawn?
It never worked:-(

RE: Re: RE: (HELP) I can spawn, but the bots cannot:-(

Posted: Fri Mar 31, 2006 11:19 pm
by TAWArtemis
THis is always an lua error. Usually people have two cps with the same name, or the side CIS and REP and the Team Numbers at the top conflict with a ATT or DEF assignment in the goal section. The ctf or 1flag lua that is given as an example in the tools has an error. If you can spawn as one era but not the other go compare the scripts. A single comma can casue this.... Or 2 cp4s in what always gets me since I cut and paste alot.

RE: Re: RE: (HELP) I can spawn, but the bots cannot:-(

Posted: Fri Mar 31, 2006 11:36 pm
by xwingguy
Note: the first lua error will also corrupt every line below it within a certain function.

Posted: Sat Apr 01, 2006 7:49 am
by theguarder
ok... i kinda found out myself.... i added a fourth cp and everything worked fine:-)

thanks anyway!