animations

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Koolaid7g
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animations

Post by Koolaid7g »

I've made several animations in zeroeditor have them set to 'loop', saved them and munged, but it doesn't play in-game. What'd I do wrong?
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RE: animations

Post by Penguin »

animations in zeroeditor? how?
Koolaid7g
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Post by Koolaid7g »

Under the object tab, there is an option on the left menu screen towards the bottom called Anim mode. That's it. Anyone know how to get it to play in-game though?
Stager00

Post by Stager00 »

Under the "group" box on the right side of the animation screen...theres a button that says "play when level starts"...click that and save.
Koolaid7g
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Post by Koolaid7g »

thank you sir!
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[RDH]Zerted
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Post by [RDH]Zerted »

You can also start them in the lua with PlayAnimation( "[name]" )
Koolaid7g
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Post by Koolaid7g »

Re Stager00: i think that the 'play when level starts' button is only applicable to the grouped anims. In any case though, it still doesn't work. I've been trying to model it similar to Kamino's blast doors, but still no soap.
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