Page 1 of 1

Vehicle Problems...

Posted: Thu Mar 30, 2006 4:14 pm
by PR-0927
*SIGH...*

Anyways, I am having problems. I don't like them. Here they are:

1. Two vehicles refuse to spawn. I have moved them all over the place and still...no luck. All the other vehicles on my map spawn. These vehicles (one TX-130S Saber-class Fightertank and one 74-Z Military Speederbike) are set up properly in ZeroEdit, RE1g_con.lua, and their ODF files. These vehicles spawn properly everywhere else too. I have more than enough hover memory set in my .lua file for them too. HELP!!

2. I am making the speeds for every vehicle correct. One problem...the AT-RT has the correct speed, but its legs move hilariously fast. Is there a way to slow down the animation speed of its legs? PLEASE HELP!!


Thanks.

- Majin Revan

RE: Vehicle Problems...

Posted: Thu Mar 30, 2006 11:24 pm
by PR-0927
The only error is something about missing CP1 command post, which makes no sense at all, considering that the command post is there and the values for the bike and tank are copied right from the other bike and tank (the map objects).

Somehow, I got two bikes to spawn, but the other tank still does not spawn.

Thanks for the help.

- Majin Revan

Posted: Thu Mar 30, 2006 11:27 pm
by Vyse
I read some where that your vehicle spawn arrows have to be on the same layer as the CP called out in it. Is it?

Posted: Thu Mar 30, 2006 11:40 pm
by PR-0927
Yep.

- Majin Revan