basically, you need to export the arc model, add hard points for the second and third passengers and their turrets, use minilogoguy18's animation tutorial when it comes out to add the animation to the turrets, export it back into the game, and then edit the ODF to incorporate all of the added material. With that being said, I don't think anyone has got that far with it yet.
sstuff like that all the crap is in there i jsut cant get it to work ive done something wrong in the odf it would be nice if someone could make an odf for me
also the weapons odfs of the aft turrets r still there.
its only not the in the odf of the fighter itself
it does work cause i asked psych0fred about it the other night but the thing is they silenced the lines out for it in the odf cause it was a pain to try and use those turrets while someone was flying like a nut.
minilogoguy18 wrote:it does work cause i asked psych0fred about it the other night but the thing is they silenced the lines out for it in the odf cause it was a pain to try and use those turrets while someone was flying like a nut.
LOL!! Ya.. like stevek14 mentioned before, you could always just make bots man the turrets. But this would cause a balancing issue with the killing points.
not realy cause the droidfighters got more firepower and maveuerabilite so it would kinda balamnce it out and the Arc-170 is aHEACYv fighter and yeh i thik the bot should pilot it
maxloef wrote:not realy cause the droidfighters got more firepower and maveuerabilite so it would kinda balamnce it out and the Arc-170 is aHEACYv fighter and yeh i thik the bot should pilot it
so if anyone would be so kind to write an odf
A balancing issue as in... one droid killing three reps in one shot.