i need hellp!, Please.
Posted: Sat Mar 25, 2006 2:59 am
I am currently making a plains of Naboo level (not converting from BF1) and ive had several problems. I have read all the related documentation and havent found any answers:
-I have changed obiwans texture to make quigon but how do i assign it to a mesh?
-I have followed the jedi creation guide to make quigon and when i add him to the script the game crashes!? (im using notepad to edit script)
-I am also trying to add Gungans as locals i have tried methods from various other levels scripts but none work?!
-Final question (i think), ive added kaadus but their movement is totally ****, you have to rapidly tap "up" for it to move, ive edited its odf to be as similar as possible to the Tauntauns but still no luck?
Please help because when i get at least a couple of these problems fixed i can post a Beta.
P.S ive given Quigon Leias Invunerability (to represent him meditating (on the final battle in TPM)), and a powerful force push, that does 100 damage (dunno how much a standard trooper has so i might increase the damage)
-I have changed obiwans texture to make quigon but how do i assign it to a mesh?
-I have followed the jedi creation guide to make quigon and when i add him to the script the game crashes!? (im using notepad to edit script)
-I am also trying to add Gungans as locals i have tried methods from various other levels scripts but none work?!
-Final question (i think), ive added kaadus but their movement is totally ****, you have to rapidly tap "up" for it to move, ive edited its odf to be as similar as possible to the Tauntauns but still no luck?
Please help because when i get at least a couple of these problems fixed i can post a Beta.
P.S ive given Quigon Leias Invunerability (to represent him meditating (on the final battle in TPM)), and a powerful force push, that does 100 damage (dunno how much a standard trooper has so i might increase the damage)