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Remote Droid working in new side?
Posted: Fri Mar 17, 2006 12:25 am
by Vyse
Has anyone gotten the Remote Droid working in a side. It looks like there is only ODFs for it I can't find a msh to put in or anything.
Right now I just have the ODFs and the character makes the animation but no Remote Droid is despensed, got any ideas?
Posted: Fri Mar 17, 2006 12:50 am
by -_-
BF2_ModTools\data_modid\Common\mshs >.>
It's loaded in the common files.
Posted: Fri Mar 17, 2006 12:53 am
by Vyse
-_- wrote:BF2_ModTools\data_modid\Common\mshs >.>
It's loaded in the common files.
Hhmm.. then why isn't it working.. I know the class parent is calling for it in the common files and I have the common folder copied to where its supposed to be.
Posted: Fri Mar 17, 2006 12:54 am
by -_-
hm... Care to list what you did for your side?
Posted: Fri Mar 17, 2006 1:07 am
by Vyse
-_- wrote:hm... Care to list what you did for your side?
What do you mean? I just put all the remote droid ODFs in then called out the weapon for the unit as "rep_weap_inf_remotedroid"
Since its all called out in the class parent and the msh is in the common folder I thought that was all I had to do.
Posted: Fri Mar 17, 2006 1:16 am
by -_-
hm....
you sure you got everything?
Posted: Fri Mar 17, 2006 1:45 am
by Vyse
-_- wrote:hm....
you sure you got everything?
If the odfs are everything than yes. lol Have you gotten it working?
Posted: Fri Mar 17, 2006 1:46 am
by -_-
Doing it right now
Posted: Fri Mar 17, 2006 1:56 am
by -_-
I'm getting the same result as you. Out of curiousity, are you trying this on a Hero?
Posted: Fri Mar 17, 2006 3:31 am
by OGEB1103
You see the thing with the remote droid is that you don't load it in the unit, you give the unit a weap called "rep_weap_inf_remotedroid_dispenser", it's exacxtly the same concept for health/ammo canisters, autoturrets, mines and det packs. just look at the current officer to see that and the other units.