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Terrain Conversion
Posted: Mon Mar 13, 2006 11:17 pm
by Jedi_Junky
I was wondering if there is anybody out there who would be willing to spend some time to figure out a way to convert terrain from this program:
http://www.planetside.co.uk/terragen/
to terrain for use in SWBFII (if it's even possible).
-Jedi Junky
RE: Terrain Conversion
Posted: Tue Mar 14, 2006 1:35 am
by squipple
I've seen this program before. The terrains do look nice.
After browsing their site a bit, I saw they have an exporter that exports to OBJ. All you'd need to do is export an OBJ, import to XSI, and export with pandemic's mesh exporter.
Although I haven't used the program, I'm going to guess you'll end up with either a super high poly count on your terrain, a very large texture map, or both. Now, you can reduce poly count, and also shrink the texture map, but by the time you've reduced it enough to be efficient in the game, it won't look nearly as good in-game as those images do. But, it's worth a shot.
Unless you meant using them for backgrounds/skyboxes. Then, yes, with some photoshop work (stitching a bunch together) you could probably get these to look quite nice.
RE: Terrain Conversion
Posted: Tue Mar 14, 2006 10:54 am
by Jedi_Junky
Thanks! That makes sense. I think I will try to use Terragen for both terrain and skyboxes. I know it probably won't look too great, but I would just put my own texture over the terrain to try to make it look better.
-Jedi Junky