Designate landing area in new capital ship hangar (FAQ)
Posted: Sun Mar 05, 2006 2:53 pm
I was up all night with this...but I've got it now. Made a space map with three fully functional Cap ships per side(Cor) and 6 frigates per team.
The trick is to make a control region in your hangar after you place a CP..then go to your ABC/Common/Scripts/ABCc_cmn.lua file and add a this line at the VERY END of the file..under Deathregions:
AddLandingRegion("rep-cp2_con")
Replace the rep-cp2_con with the name of YOUR control region you placed inside the hangar.
Now spaceships can take off and land inside the new hangars.
The trick is to make a control region in your hangar after you place a CP..then go to your ABC/Common/Scripts/ABCc_cmn.lua file and add a this line at the VERY END of the file..under Deathregions:
AddLandingRegion("rep-cp2_con")
Replace the rep-cp2_con with the name of YOUR control region you placed inside the hangar.
Now spaceships can take off and land inside the new hangars.