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looking at the addon folder

Posted: Sun Mar 05, 2006 1:44 pm
by drummerzoid1
What is supposed to be in there after you munge the level?

RE: looking at the addon folder

Posted: Sun Mar 05, 2006 2:17 pm
by swbf_lase
OK there is expose to be a data_ABC(what ever you named it) but with out the data_ so it would be ABC.
inside that folder will be the files needed to make your level run! Hope that helps!

RE: looking at the addon folder

Posted: Sun Mar 05, 2006 3:38 pm
by drummerzoid1
is there supposed to be a .lvl file in there?

RE: looking at the addon folder

Posted: Sun Mar 05, 2006 5:25 pm
by LordofEntropy
@ Drummerzoid: It depends if you mean munge the level the first time (when you open visualmunge from the desktop) or the second time, when you open visualmunge from C:\BF2_ModTools\data_ModID\_BUILD. The first time, there should not be any .lvl files, the second time, you can find the .lvl files in either C:\BF2_ModTools\data_ModID\_LVL_PC or C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\addon\ModID\data\_LVL_PC

RE: looking at the addon folder

Posted: Sun Mar 05, 2006 9:04 pm
by drummerzoid1
yeah the second time it's supposed to make a .lvl file but it doesn't for me it just leaves an empty addon folder.

RE: looking at the addon folder

Posted: Sun Mar 05, 2006 9:07 pm
by drummerzoid1
i don't have any _LVL_PC in my modID's folder, is my mod tools messed up?
Edit: found problem windows 64 bit issue thnx for all the help from everyone, i guess i won't be modding for a while :(.