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HELP: on putting skins so that its only 4 my own map
Posted: Sat Mar 04, 2006 4:24 pm
by Kaos66
kk i made mi own skins 4 mi map and i tried 2 run it but the skins dont show. I did the thing where u put the common folder and all that Diet Dr. Pepper but it still dont wrk
I REALLY NEED HELP!!!
RE: HELP: on putting skins so that its only 4 my own map
Posted: Mon Mar 06, 2006 3:03 pm
by Epena
I have the same issue.
I follow fully busterkinkade's tutorial, but the game crashes at the loading screen for me map. -What-?!?
RE: HELP: on putting skins so that its only 4 my own map
Posted: Mon Mar 06, 2006 3:16 pm
by Alex533
did you save as TGA?
Posted: Mon Mar 06, 2006 6:10 pm
by Kaos66
ya i did i always do but it doesnt wrk???
![Sad :(](./images/smilies/icon_sad.gif)
WAT SHOOD I DO?
Posted: Mon Mar 06, 2006 6:13 pm
by theguarder
Tell uss exactly what you did so we can see what you did wrong...
Re: RE: HELP: on putting skins so that its only 4 my own map
Posted: Mon Mar 06, 2006 7:43 pm
by Angarah
Epena wrote:I have the same issue.
I follow fully busterkinkade's tutorial, but the game crashes at the loading screen for me map. -What-?!?
Did you put the clean.bat and munge.bat in the correct spot before you munged?
RE: Re: RE: HELP: on putting skins so that its only 4 my own
Posted: Tue Mar 07, 2006 12:03 am
by LordofEntropy
And also, did you put "dc:" in the Readdatafile of the side you want to use the skins on in the mission scripts files? If you don't the game will just load the default skins that the game was shipped with, instead of reading the modified sides file in your mod folder (the dc: tells the game to load the sides stuff from you mod folder, ie, the one with new skins). The mission scripts are the .lua files in C:\BF2_ModTools\data_ModID\Common\scripts\ModID. The line(s) you're looking for are:
Code: Select all
ReadDataFile("SIDE\\SIDENAME.lvl",
And you want to put the dc: in front of SIDE, so that line now looks like:
Code: Select all
ReadDataFile("dc:SIDE\\SIDENAME.lvl",
RE: Re: RE: HELP: on putting skins so that its only 4 my own
Posted: Tue Mar 07, 2006 10:09 am
by Epena
Yes, all that is done.
I assume that munge and clean.bat go in rep\sides? (since I'm doing rep)
And of course it's a TGA!
![Razz :P](./images/smilies/icon_razz.gif)
RE: Re: RE: HELP: on putting skins so that its only 4 my own
Posted: Tue Mar 07, 2006 10:20 am
by Lord-Bandu
if your overwriting rep you dont have to do anything with the clean.bat or munge.bat , since it has its own
RE: Re: RE: HELP: on putting skins so that its only 4 my own
Posted: Tue Mar 07, 2006 12:05 pm
by busterkinkade
Are you sure your map hasn't become corrupted with all the changes you have been doing?
RE: Re: RE: HELP: on putting skins so that its only 4 my own
Posted: Tue Mar 07, 2006 5:29 pm
by Epena
Well all that I've done to my map is try to add in this custom skin...
(it's a test world)
Bandu-Are you sure? they aren't there when I copy the rep folder..
Re: RE: Re: RE: HELP: on putting skins so that its only 4 my
Posted: Tue Mar 07, 2006 5:49 pm
by Angarah
Lord-Bandu wrote:if your overwriting rep you dont have to do anything with the clean.bat or munge.bat , since it has its own
Actually, you do for some reason which I do not understand.
Stick 'em in C:\BF2_ModTools\data_NAME\Sides\rep
RE: Re: RE: Re: RE: HELP: on putting skins so that its only
Posted: Wed Mar 08, 2006 12:28 pm
by Epena
Okay, yeah.
But it still crashes, help?
Posted: Thu Mar 09, 2006 5:14 pm
by Kaos66
i did evrythin u guyz told me but nutin wrks???
wat m i supposed 2 do??
Posted: Thu Mar 09, 2006 5:24 pm
by Alex533
Have you made sure you followed eveystep in Busterkinkade's tutorial?
BTW if anyone wants any skins made by me then just PM me and i'll tell you if I can do it or not. I can make the skins but its up to you what you do with them.
Posted: Sun Mar 12, 2006 12:46 pm
by Kaos66
i dun know where busterkinades tutorial is pls post a link 2 it pls pls pls