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SWBFI Weapons
Posted: Wed Mar 01, 2006 12:40 pm
by Darth-Derkie
I got the SWBFI Gunship and Geonosian Fighter in SWBFII, but both fire weird lasers:
Does anyone know how to fix this?
RE: SWBFI Weapons
Posted: Wed Mar 01, 2006 1:04 pm
by Teancum
The FX files from BF aren't there. Basically it can't find the textures that were used in BF1. Look under BFBuilder/assets/shipped common effects for the TGAs you need. To find out what you need, check each the effects folder of each vehicle.
So does the Gunship act like BF1 again?
Posted: Wed Mar 01, 2006 1:41 pm
by Darth-Derkie
Yes, except that you can roll.
Edit: Where do I put those files? I already tried:
C:\BF2_ModTools\data_GO1\Worlds\GO1\effects
C:\BF2_ModTools\data_GO1\Common\effects
Edit again: They work now, I put them in C:\BF2_ModTools\data_GO1\Sides\cis\MSH