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Can you program ai to act different in different levels?

Posted: Wed Mar 01, 2006 5:13 am
by Unknown
my AI just keep drowning themselves on my map. is there any thing i can do so they wont go into the water (unless in a tank)?

RE: can you program ai act different in different levels?

Posted: Wed Mar 01, 2006 6:29 am
by CarbineImpulse
Haven't gone into the new Zeroeditor tools too much so someone will probably set me right, but I think that you can set types of barriers that will either stop AI, hover areas, flyers or various sizes of units. Simply click on "Barrier" and then "Add", that should help you!

RE: can you program ai act different in different levels?

Posted: Wed Mar 01, 2006 7:37 am
by [RDH]Zerted
Yes, add a barrier which prevents the AI from going into the water. You can also rework your AI paths so the AI follows them around the water.

RE: can you program ai act different in different levels?

Posted: Wed Mar 01, 2006 8:34 am
by Rends
Once you create a barrier you can also set a filter to allow vehicles and ban soldiers.