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My current worklog

Posted: Mon Feb 27, 2006 1:51 pm
by Teancum
I just thought you guys might like to see my current worklog -- where I am at on the things I'm working on. It might also be useful for those who may be working on the same things. So, here it is




Index:

BF1 (Pandemic maps) conversion task list BF1PDC
BF1 Vehicle (missing ones) conversion task list BF1VH
BF1 player unit conversion task list BF1UNIT

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BF1PDC --- Pandemic map conversion from BF1

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Yavin 4: Arena

Global
-Vehicle setup
-Birds
-Add another class to each era/side
-'Water pads'
-Check sound regions/spaces
-GCW Heroes -- ALL=Jedi Luke and IMP=Grand Admiral Thrawn (new, plays like Han Solo)

Conquest
-Temple CP is in the air?

1-Flag CTF --DONE

2-Flag CTF --DONE

Hero Assault
-Change up a few heroes
-Add Asajj Ventress --DONE
-Add Kit Fisto "Dummy"
-----So I can add them in easily later
-Add a Chiss Jedi
-Remove turrets/vehicles

XL Mode --DONE
-Fix GCW crash --DONE

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Bespin: Platforms

Global
-Check sound regions/spaces
-Turrets -- every gametype but Hero Assault
-Vehicles (both spawn points and vehicle setup) --all but Hero Assault
-Steam texture to world1 folder (thicksmoke2.tga)
-GCW Heroes -- ALL = Lando (new, plays like Han Solo) and IMP = Boba Fett
-Cloud Car (get it working -- GCW only)

Conquest
-Fix all CP's

1-Flag CTF
-Play Shipped level and see how it's played
-Make sure it can be capture by either team, in either era (play a few games)

2-Flag CTF
-Check Shipped level -- make sure it plays the same
-Make sure it can be capture by either team, in either era (play a few games)

Hero Assault
-Add Lando Calruussian
-Add Chiss Jedi
-Add the shipped Dark Jedi (GCW)
-Add Asajj Ventress


XL
-Implement
-CW will be Ep II clones vs Ep III clones
-EP III Clones have Commander _______ and EP II Clones have ARC Captain as their heros

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Tatooine: Dune Sea

Global
-Vehicles
-Skiff (get it working)

Conquest
-Get it to read the CP's, etc

1-Flag CTF
-Play Shipped level and see how it's played
-Make sure it can be capture by either team, in either era (play a few games)

2-Flag CTF
-Check Shipped level -- make sure it plays the same
-Make sure it can be capture by either team, in either era (play a few games)

Hero Assault
-Remove Jedi Luke
-Add Tatooine Luke (blaster -- no saber/force)
-Add Kit Fisto

XL
-Implement

Hunt
-CW -- CIS vs Tuskens
-GCW -- IMP vs Tuskens

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BF1VH --- Vehicle Conversions from BF1

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Flyers:

Cloud Car
-Copy FX
-Base on ARC-170
-Icons

Geonosian Fighter
-Copy FX if needed
-Base on TIE Interceptor
-Icons

Republic Gunship (BF1 strafe/hover version)
-Copy ODF directly
-Icons
-Do ARC version

R-41 Starchaser
-Copy FX
-Base off ARC-170
-Icons

K-Wing
-Base of Theta Class shuttle
-Icons

Jedi Interceptor Addon
-Create new ODFs from original BF2 one
-Icons (recolors)

Droidfighter Addon
-Create new odfs from original BF2 one
-Icons (recolor to bronze)

TIE Phantom
-Base off TIE Fighter
-Cloak ability like Bothan?

Imperial Troop Trans
-Base directly off of Theta Shuttle
-Icons

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Hovers:

Gian Speeder (4-man)
-Copy from BF1
-Icons? (may already be there)

XP-34 Landspeeder (two versions)
-Copy from BF1
-Icons

AAT-X
-Copy from BF1 (remove SPtest.log errors first)
-Icons (recolor AAT)

Skiff
-Copy from BF1
-Icons

Cydon Prax Tank
-Copy from Haruun Kal (BF1)
-Icons

Hovernaut
-Copy from BF1
-Icons

========================================================================================

Walkers:

AT-XT
-Copy from BF1
-Icons

AT-LT
-Copy from BF1 (anim problems)
-Icons

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BF1UNIT --- Conversion of Player Units from BF1

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Chiss Smuggler
-Base off of standard soldier
-Give him 'borrowed' abilities

Imperial Officer(s)
-Base off of Pilot/Officer
-Do all three skins

Grand Admiral Thrawn
-Do as a Hero
-Give Han Solo-type abilities

RE: My current worklog

Posted: Mon Feb 27, 2006 2:21 pm
by Guest
Teancum
AT-LT? Or AT-PT?
P.S. What with Juggernaut and Clone Turbo Tank? :roll:

RE: My current worklog

Posted: Mon Feb 27, 2006 2:49 pm
by Teancum
The BF1 AT-PT is renamed to the AT-LT, since the real AT-PT is different.

I don't have Juggernaut and Clone Turbo Tank models, and I don't know how to model, so I can't make them.

RE: My current worklog

Posted: Mon Feb 27, 2006 3:56 pm
by dreadlordnyax
:D Chiss :D

definitely want to try those...

RE: My current worklog

Posted: Tue Feb 28, 2006 10:44 am
by Teancum
Worklog updated -- mostly Yavin4 stuff, but take a look

Oh, and I also started work on a Chiss jedi. Skin is done, but he's not in-game yet. Expect to see him on at least one of these three: Yavin 4: Arena, Bespin: Platforms, or Tatooine: Dune Sea.