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layers...

Posted: Sun Feb 26, 2006 2:57 pm
by Talibanman
can someone PLEASE tell me what they do and how you use them? theyre just tearing me apart!

RE: layers...

Posted: Sun Feb 26, 2006 3:47 pm
by minilogoguy18
layers in what? zeroeditor or XSI?

RE: layers...

Posted: Mon Feb 27, 2006 8:30 am
by Talibanman
if someone could just tell me everything i need to know about layers in zeroedit, it would be greatly appreciated.

RE: layers...

Posted: Mon Feb 27, 2006 10:42 am
by Teancum
Layers are used for multiple things. SoundSpaces, SoundRegions, Gametypes, etc. Think of it as a way to categorize certain parts of the map. For instance, when you make a "Conquest" layer, you put stuff in there that you only want in the Conquest mode. You could even make layers that separate things only in Zero. For example, say you have a huge temple, with a CP inside it. Well, you can't exactly click on the CP, because it will always go to the temple object. Well, you move the temple object to a different layer--say "Temple", then you can turn visibility of it on/off. It's a little complicated to learn when you first get started, but once you get them down, it is really easy.

What specifically would you like to do with your layers -- new gametypes? I can help you with specific problems. I'd also recommend reading the gametypes doc as that covers layers very well.

Posted: Mon Feb 27, 2006 11:01 am
by Talibanman
i was just having problems with the gametype things, between [base] and conquest. losing and multiplying command posts, thats all. thanks a lot :) yöu've been most helpful.

Posted: Mon Feb 27, 2006 11:35 am
by Teancum
Let me know what you need. If you're doing conquest on a BF1, I'd recommend this:

1-Open up the conquest layer
2-Delete all the CP's, Paths, and Regions
3-Open up the Base layer (design layer if you're converting a Pandemic map)
4-Copy all the CP stuff (objects, regions and paths) to the conquest layer, plus the vehicle spawns

You should be good to go. I've had some problems here and there, but theoretically, that's how it should work.

Good luck, and let me know if you have other problems.

Posted: Mon Feb 27, 2006 11:53 am
by Talibanman
thanks :) i will