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Reskinning Existing Troopers

Posted: Thu Feb 23, 2006 10:48 pm
by JoeMomma
I made some cool new skins for the Republic troopers and put them into the msh folder in C:\BF2_ModTools\data_LOL\Sides\rep\msh, replacing the old ones.

However, when I munge and open it in Battlefront, the skins are normal. Any ideas?

Oh--I also changed the lua thing to dc:\\SIDE or whatever. So that's not the problem.

Thanks

Posted: Thu Feb 23, 2006 11:56 pm
by JoeMomma
Nevermind, I figured out my problem. This is what I did.
Image

Posted: Fri Feb 24, 2006 12:05 am
by Postulio
omg... that skin is awesome lol, keep up the good work Joe

Posted: Fri Feb 24, 2006 12:45 am
by Vyse
Great quality Skin!

I am having that same problem. I make the side and even get the unit to load but the new skin I make in the msh file doesn't appear, What did you do get the texture to appear?

Posted: Fri Feb 24, 2006 12:47 am
by JabbaLovesLava
Holy shizzle! That looks nice!

Posted: Fri Feb 24, 2006 2:15 am
by JoeMomma
Vyse-- I needed to put the Shell folder contents from C:\BF2_ModTools\assets\Shell into the Shell folder in the _BUILD folder inside the mod directory, and put the C:\BF2_ModTools\assets\sides\Common folder into the Sides folder of the mod directory, then once everything is there you run ModTools Visual Munge from the _BUILD folder in your mod directory.

It's actually not a complicated skin. I did some saturation and lightness adjusting in Photoshop, made a few minor changes with brushes, and added the Jolly Rogers.

Posted: Fri Feb 24, 2006 3:46 am
by OOM-9
Here are the first 2 skins I whipped up..

Image

:D



Image

And good ol' Bacara

Posted: Fri Feb 24, 2006 12:18 pm
by C-26
Great work guys :D

I've made 5 Clone Trooper skins and I'm working on a Episode 5 Han Solo. I've been trying for the last 2 days to get them in the game...with no luck so far :( .

Any chance of JoeMomma or 00M-9 making a step by step tutorial for us dummies that just can't figure it out?

Posted: Fri Feb 24, 2006 12:54 pm
by OOM-9
it's simple image editing, problem is some people have the talent, others don't... and some don't have good enough image editors, I am Photoshop trained :P

The textures are just image files you open and edit, I have training in image editting so it's not like something you can write a step-by-step tut on.

Posted: Fri Feb 24, 2006 12:59 pm
by Guest
Cool work, guys! :)

OOM
Sweet 212nd AB Paraj Trooper :)

Posted: Fri Feb 24, 2006 1:04 pm
by CovertSniper
OOM-9 wrote:it's simple image editing, problem is some people have the talent, others don't... and some don't have good enough image editors, I am Photoshop trained :P

The textures are just image files you open and edit, I have training in image editting so it's not like something you can write a step-by-step tut on.
I think he was asking how to get them into the game. :wink:

Posted: Fri Feb 24, 2006 1:15 pm
by Bobafett16
i have made 3 Jet Trooper skins, and a bunch of other skins for the Rebel's and Republic,
The EP3 sniper or EP2 trooper would made a good neyo skin probley.

Posted: Fri Feb 24, 2006 1:41 pm
by Mikey_bizzle441
care to release a tuturial :)

Posted: Fri Feb 24, 2006 1:47 pm
by Alex533
I would also like to know hot to replace existing troopers

Posted: Fri Feb 24, 2006 2:28 pm
by OOM-9
Ah, well then just take the basic skin you want, edit it, then replace the old texture with your new one by overwriting it.

That's all :P

Posted: Fri Feb 24, 2006 2:33 pm
by maxloef
We want a new sides tutorial :P

Posted: Fri Feb 24, 2006 3:18 pm
by Lord-Bandu
You dont need to be trained to edit textures .....all you need to know is to basically use layers and use differing Opacity with such things as 'soft light' , 'overlay' etc.

if you do that then your set .

the less good skins are ones that people have just colored onto the tga without using opacity( i did this for my 1st few skins)

I think i'll leave reskinning clone troopers since there will be thousands to choose from lol

Posted: Fri Feb 24, 2006 3:22 pm
by Alex533
OOM-9 wrote:Ah, well then just take the basic skin you want, edit it, then replace the old texture with your new one by overwriting it.

That's all :P
Ive got my texture, so how do i do that? I looked in the mod tools documentation but found nothing useful.

Posted: Fri Feb 24, 2006 3:26 pm
by C-26
Sorry if my first post was unclear...I don't need a tutorial on making the actual skins...I have a handle on that. I just need to now how to get the skins I made into the game.

Any help would be greatly appreciated :D

Posted: Fri Feb 24, 2006 7:38 pm
by DFYX
I tried to use my selfmade skins, but the map still uses the old skins. I copied the common and shell folders, but I can't find out what JoeMomma meant with adding dc:\\SIDE to a lua file. I guess, that's the reason.

EDIT:
OK, I found the lua file, but now the game crashes while loading the map.