Reskinning Existing Troopers

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JoeMomma

Reskinning Existing Troopers

Post by JoeMomma »

I made some cool new skins for the Republic troopers and put them into the msh folder in C:\BF2_ModTools\data_LOL\Sides\rep\msh, replacing the old ones.

However, when I munge and open it in Battlefront, the skins are normal. Any ideas?

Oh--I also changed the lua thing to dc:\\SIDE or whatever. So that's not the problem.

Thanks
JoeMomma

Post by JoeMomma »

Nevermind, I figured out my problem. This is what I did.
Image
Postulio

Post by Postulio »

omg... that skin is awesome lol, keep up the good work Joe
Vyse
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Post by Vyse »

Great quality Skin!

I am having that same problem. I make the side and even get the unit to load but the new skin I make in the msh file doesn't appear, What did you do get the texture to appear?
JabbaLovesLava
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Post by JabbaLovesLava »

Holy shizzle! That looks nice!
JoeMomma

Post by JoeMomma »

Vyse-- I needed to put the Shell folder contents from C:\BF2_ModTools\assets\Shell into the Shell folder in the _BUILD folder inside the mod directory, and put the C:\BF2_ModTools\assets\sides\Common folder into the Sides folder of the mod directory, then once everything is there you run ModTools Visual Munge from the _BUILD folder in your mod directory.

It's actually not a complicated skin. I did some saturation and lightness adjusting in Photoshop, made a few minor changes with brushes, and added the Jolly Rogers.
OOM-9

Post by OOM-9 »

Here are the first 2 skins I whipped up..

Image

:D



Image

And good ol' Bacara
C-26

Post by C-26 »

Great work guys :D

I've made 5 Clone Trooper skins and I'm working on a Episode 5 Han Solo. I've been trying for the last 2 days to get them in the game...with no luck so far :( .

Any chance of JoeMomma or 00M-9 making a step by step tutorial for us dummies that just can't figure it out?
OOM-9

Post by OOM-9 »

it's simple image editing, problem is some people have the talent, others don't... and some don't have good enough image editors, I am Photoshop trained :P

The textures are just image files you open and edit, I have training in image editting so it's not like something you can write a step-by-step tut on.
Guest

Post by Guest »

Cool work, guys! :)

OOM
Sweet 212nd AB Paraj Trooper :)
CovertSniper

Post by CovertSniper »

OOM-9 wrote:it's simple image editing, problem is some people have the talent, others don't... and some don't have good enough image editors, I am Photoshop trained :P

The textures are just image files you open and edit, I have training in image editting so it's not like something you can write a step-by-step tut on.
I think he was asking how to get them into the game. :wink:
Bobafett16

Post by Bobafett16 »

i have made 3 Jet Trooper skins, and a bunch of other skins for the Rebel's and Republic,
The EP3 sniper or EP2 trooper would made a good neyo skin probley.
Mikey_bizzle441

Post by Mikey_bizzle441 »

care to release a tuturial :)
Alex533

Post by Alex533 »

I would also like to know hot to replace existing troopers
OOM-9

Post by OOM-9 »

Ah, well then just take the basic skin you want, edit it, then replace the old texture with your new one by overwriting it.

That's all :P
maxloef
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Post by maxloef »

We want a new sides tutorial :P
Lord-Bandu

Post by Lord-Bandu »

You dont need to be trained to edit textures .....all you need to know is to basically use layers and use differing Opacity with such things as 'soft light' , 'overlay' etc.

if you do that then your set .

the less good skins are ones that people have just colored onto the tga without using opacity( i did this for my 1st few skins)

I think i'll leave reskinning clone troopers since there will be thousands to choose from lol
Alex533

Post by Alex533 »

OOM-9 wrote:Ah, well then just take the basic skin you want, edit it, then replace the old texture with your new one by overwriting it.

That's all :P
Ive got my texture, so how do i do that? I looked in the mod tools documentation but found nothing useful.
C-26

Post by C-26 »

Sorry if my first post was unclear...I don't need a tutorial on making the actual skins...I have a handle on that. I just need to now how to get the skins I made into the game.

Any help would be greatly appreciated :D
DFYX

Post by DFYX »

I tried to use my selfmade skins, but the map still uses the old skins. I copied the common and shell folders, but I can't find out what JoeMomma meant with adding dc:\\SIDE to a lua file. I guess, that's the reason.

EDIT:
OK, I found the lua file, but now the game crashes while loading the map.
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