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B2-RP ModDB
Posted: Sat Apr 01, 2023 3:44 pm
by mrcool
Hey all!
I have downloaded the asset below, I have searched through the FAQs, but I can't find out how to make this skin work for the default B2 Super Battle Droid. It is used in the shipped ODF by making a texture override, but that doesn't do a thing (at least on my PC). Any help if you may?
Thank you
https://www.moddb.com/games/star-wars-b ... ders-asset
Re: B2-RP ModDB
Posted: Fri Jun 30, 2023 10:19 pm
by MDPtoaster
You could just replace the default SBD texture with that one.
Re: B2-RP ModDB
Posted: Thu Oct 05, 2023 3:54 pm
by mrcool
I just saw your reply, but my issue is that I am attempting to have both the regular super battle droid and the jetpack one in the same map.
Edit: I just went and downloaded
this importer to use with Blender. From there the textures can be modified (make sure to modify the surface texture node AND the texture map!). Only problem with the tool is that as of 1/4/24 it does not work with cloth, so your models will not have that.
Re: B2-RP ModDB
Posted: Sun Jan 21, 2024 11:14 pm
by MDPtoaster
mrcool wrote: ↑Thu Oct 05, 2023 3:54 pm
I just saw your reply, but my issue is that I am attempting to have both the regular super battle droid and the jetpack one in the same map.
Edit: I just went and downloaded
this importer to use with Blender. From there the textures can be modified (make sure to modify the surface texture node AND the texture map!). Only problem with the tool is that as of 1/4/24 it does not work with cloth, so your models will not have that.
Just hex edit the texture name on one of the models you want to use with XVi32
Re: B2-RP ModDB
Posted: Mon Jan 22, 2024 9:13 am
by mrcool
MDPtoaster wrote: ↑Sun Jan 21, 2024 11:14 pm
mrcool wrote: ↑Thu Oct 05, 2023 3:54 pm
I just saw your reply, but my issue is that I am attempting to have both the regular super battle droid and the jetpack one in the same map.
Edit: I just went and downloaded
this importer to use with Blender. From there the textures can be modified (make sure to modify the surface texture node AND the texture map!). Only problem with the tool is that as of 1/4/24 it does not work with cloth, so your models will not have that.
Just hex edit the texture name on one of the models you want to use with XVi32
Thanks man, I already fixed it by using Blender with a .msh importer/exporter