Possible rendering issue
Posted: Thu Mar 11, 2021 12:15 am
I just released my Dantooine map, and a bunch of people are reporting crashes, some right from when they try to spawn, others after a time, with most of those crashes that happen after a while occurring in a forest area. Some ppl reported that lowering LOD helped. I do not experience the crash myself, which is strange, bc my pc kinda sucks and some of the ppl who do get the crash have much better specs than me. Nothing of note in the error log. I suspect this is because the leaves on all the trees are causing some kind of rendering issue, so I removed some of the trees and lowered the nearscene range substantially in an effort to reduce this. I had a problem like this before which I resolved that way, but it's hard for me to test how well it works since, like I said, I don't seem to be getting this problem. So I guess my questions are 1) is there something else beyond what I've done to reduce the rendering strain and 2) is there some way, like with the modtools, for me to measure the rendering strain, bc I'm not getting the crash in the first place? That way I can see if these changes have a positive effect, and how much so. And I guess 3) why would ppl be getting this crash even with much better specs than me at 25% LOD, when my crappy pc can run the map with no issues at full LOD?
It's just a little frustrating trying to fix a problem that I don't experience, and for which I can only rely on users' comments
It's just a little frustrating trying to fix a problem that I don't experience, and for which I can only rely on users' comments