Blackrider asked me to try this.......
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- Dragonum
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RE: Blackrider asked me to try this.......
hmm...
what's the problem at all?
what's this all about?
all I see is a screenshot from an LAAT in SWBF2...
what's the problem at all?
what's this all about?
all I see is a screenshot from an LAAT in SWBF2...
Why is it odd? There aren't any useable LAATs in BF2 land levels. just afew in the back ground in campaign mode.
What i would like to know is how he did that. Did he Hex edit them in by replacing the tanks?
EDIT: on the other hand, he might have just posted a pre release screen...or edited a screen with photoshop...but that might be difficult.
And what line is for the Gun Ship? When i open the LVL file in ultra edit, all i see is gibberish... :
What i would like to know is how he did that. Did he Hex edit them in by replacing the tanks?
EDIT: on the other hand, he might have just posted a pre release screen...or edited a screen with photoshop...but that might be difficult.
And what line is for the Gun Ship? When i open the LVL file in ultra edit, all i see is gibberish... :
- Dragonum
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- Dragonum
- 2nd Lieutenant
- Posts: 405
- Joined: Tue Nov 16, 2004 4:08 pm
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this is what i did:
i opened the mission.lvl and search myg1c_con.
this is mygeeto clonewars conquest.
then scroll down to rep_hover_fightertank and rename it to rep_fly_gunship.
then open the myg1.lvl and rename all rep_hover_fightertank to rep_fly_gunship.
thats all
and dont forgett to make a back up from the original files
i opened the mission.lvl and search myg1c_con.
this is mygeeto clonewars conquest.
then scroll down to rep_hover_fightertank and rename it to rep_fly_gunship.
then open the myg1.lvl and rename all rep_hover_fightertank to rep_fly_gunship.
thats all
and dont forgett to make a back up from the original files
Thanks for the help. I know how annoying modding newbies can be.Dragonum wrote:this is what i did:
i opened the mission.lvl and search myg1c_con.
this is mygeeto clonewars conquest.
then scroll down to rep_hover_fightertank and rename it to rep_fly_gunship.
then open the myg1.lvl and rename all rep_hover_fightertank to rep_fly_gunship.
thats all
and dont forgett to make a back up from the original files
I Opened mission.lvl with ultra edit, and then i searched for myg1c_con with the search feature. then, i used the replace feature, and set it to replace rep_hover_fightertank with rep_fly_gunship. I clicked "Replace", and it changed one line(It was after a semi colon...aren't lines to the right of semi colons ignored?)
Then i went into myg1.lvl and Used the replace feature to change all rep_hover_fightertank to rep_fly_gunship.
I started a mygeeto map and played conquest. It loaded, but after it was done loading, there weren't any spawn points.
- Dragonum
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dont use the replace option.
did you read other posts with hexediting then you know your failure.
rep_hover_fightertank, looks like this rep_fly_gunshipertank, after you replaced it without the replace option.
now click on e in rep_fly_gunshipertank and look on the left side.
you have to replace all marked things on the left side with 0, until the rep_fly_gunshipertank looks like this rep_fly_gunship......
if you replace it with the replace option you change the size of the mission.lua, this dont work.
did you read other posts with hexediting then you know your failure.
rep_hover_fightertank, looks like this rep_fly_gunshipertank, after you replaced it without the replace option.
now click on e in rep_fly_gunshipertank and look on the left side.
you have to replace all marked things on the left side with 0, until the rep_fly_gunshipertank looks like this rep_fly_gunship......
if you replace it with the replace option you change the size of the mission.lua, this dont work.
did that... but they didnt show up... (i changed entityhover to entityflyer, shouldnt i do that?)Dragonum wrote:dont use the replace option.
did you read other posts with hexediting then you know your failure.
rep_hover_fightertank, looks like this rep_fly_gunshipertank, after you replaced it without the replace option.
now click on e in rep_fly_gunshipertank and look on the left side.
you have to replace all marked things on the left side with 0, until the rep_fly_gunshipertank looks like this rep_fly_gunship......
if you replace it with the replace option you change the size of the mission.lua, this dont work.
- Dragonum
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