extremely important find: exporting msh and odf

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Vyse
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Post by Vyse »

minilogoguy18 wrote:well guess what, you dont get any of the hierarchy, no animations, just the model and its all messed up, but not quite as bad as it would be from bconstructor.
ya, the hieracrchy is really key to understand the meshes but I got the models in just fine, they weren't messed up at all. Of course I just brought in buildings so maybe characters or animated stuff is messed up. Even still it's going to be nice!
drummerzoid1

Post by drummerzoid1 »

thank you ruasoh and everyone else's compliments, i don't want this to become a civil war, i see your point mini' but did the asaze ventress or however you pronounce it come with any of that stuff no, it's better than nothing.
Also now someone can work on a laat/i or whatever. Hopefully people will continue to model on their own though.
pinioncorp

Post by pinioncorp »

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Does it come with the flags already defined? Could this be an important link to getting glow?

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drummerzoid1

Post by drummerzoid1 »

no just geometry.
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minilogoguy18
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Post by minilogoguy18 »

*hint* glow is a particle effect, theres more to it than editing polygon flags

i used the asajj model from a friend, nothing but the model was usable, no bones or tags, i riged the model and set it up myself.
pinioncorp

Post by pinioncorp »

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Glow is a particle effect, but it is handled by the engine, not the geometry. You don't have to set up the particles or anything, just define the areas and what intensity glow should appear.

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Post by maxloef »

Someone shoukd take the droid controls ship model and add hangers to it :D
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Post by STV-1138 »

more like a commander cody me thinks
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Post by minilogoguy18 »

i imported the droid control ship and it lost its UVs and was pretty messed up so i dont think thats gonna happen.
drummerzoid1

Post by drummerzoid1 »

yeah, well it was worth a try!
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