I've encountered a problem with a map i was making. All i've done so far is add objects, both swbf2 and swbf1 objects. I added the naboo trees from swbf1, and it seemed to work ok until it started crashing on me.
Here is the only noticable error.
Message Severity: 2
.\Source\StringDB.cpp(48 )
ID=fac512de: trying to replace "nab_prop_trees2" with "nab_prop_trees20"
Replace? If the model was bad then wouldn't it just tell me? What does this mean, and how do i fix it?
What exactly could this mean?
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- Rebel Colonel
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RE: What exactly could this mean?
use the model nab_prop_trees20
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- Jedi Admin
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RE: What exactly could this mean?
ignore that error, it does nothing. i think all it means is that some objects have the same name, so it renames them.
i get alot of those errors in my map and it runs fine
i get alot of those errors in my map and it runs fine