Jedi Problem

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Penguin
Jedi Admin
Jedi Admin
Posts: 2541
Joined: Sun Mar 05, 2006 12:00 am
Location: Australia

Jedi Problem

Post by Penguin »

Okay, i have a few custom people made. every one but the Jedi work in all modes

My jedi only work in conquest and assault. but not in XL or Hunt.

but my custom non-jedi work in all modes.

heres the log for it.

Opened logfile BFront2.log 2006-04-10 1210
ingame stream movies\crawl.mvs
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
prev = texture iLastPage = 4
ifs_legal.Exit

Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main

ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
num, Selection = 1 table: 03CA11AC
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 1
EraSelection.subst = c era_c
play movie BOC 200 , 300 510 x 400

Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment BOC0.000000ly

+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 7
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 8
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 12
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 16
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 18
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 22
EraSelection.subst = c era_c
EraSelection.subst = g era_g
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 23
EraSelection.subst = c era_c
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 24
EraSelection.subst = c era_c
EraSelection.subst = g era_g
EraSelection.subst = c era_c
EraSelection.subst = g era_g
num, Selection = 1 table: 03CA11AC
+++mission modes changed! ifs_mspc_MapList_layout.SelectedIdx = 36
EraSelection.subst = c era_c
EraSelection.subst = g era_g
play movie BOC 200 , 300 510 x 400

Message Severity: 2
.\Source\GameMovie.cpp(399)
Unable to find open movie segment BOC0.000000ly

this.CurButton = check_mode6
cur_button = nil
this.CurButton = check_mode4
cur_button = nil
this.CurButton = check_mode1
cur_button = nil
bEra_CloneWar = 1 bEra_Galactic = 1
clonewar_visable = true galactic_visable = true
Adding map: TAVc_hunt idx: 1
this.CurButton = _map_add
cur_button = nil
this.CurButton = Launch
cur_button = nil

Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen

Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen

Message Severity: 2
.\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture btn_directional_pad_LR

Message Severity: 2
.\Source\Combo.cpp(2475)
Combo[cf4d2f80]::State[JUMPATTACK_FALL2]::InputLock unknown input '!Strafe'

Message Severity: 2
.\Source\EntitySoldier.cpp(10471)
Soldier rep_inf_nina has geometry collision

Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"

Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"

Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"

Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"

Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"

Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"

Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"

Message Severity: 2
.\Source\VOHelper.cpp(183)
VOSound (all3_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"

Message Severity: 2
.\Source\Combo.cpp(2475)
Combo[ba944832]::State[JUMPATTACK_FALL2]::InputLock unknown input '!Strafe'

Message Severity: 3
.\Source\WeaponMelee.cpp(3252)
WeaponMelee 'jed_weap_lightsaber_aalya' OffhandGeometry[1] 'rep_weap_aalya_lightsabre' [70a1b64b] not found!

Message Severity: 2
.\Source\EntitySoldier.cpp(10471)
Soldier jed_inf_jedi has geometry collision

Message Severity: 2
.\Source\EntitySoldier.cpp(10471)
Soldier jed_inf_jedi has geometry collision

Message Severity: 2
.\Source\FLEffect.cpp(214)
FLEffect::Read: duplicate effect class name (560cf76b)!

Message Severity: 3
.\Source\EntityProp.cpp(539)
Prop "uta1_bldg_rails_top2_hanger" geometry "uta1_bldg_rails_top2_hanger" not found

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=4e27f4f2: trying to replace "tat2_bldg_small2" with "tat2_bldg_small22"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg2, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=faae731a: trying to replace "tat1_bldg_platform_base" with "tat1_bldg_platform_base1"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg1, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod9, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=a58a1c64: trying to replace "tat1_bldg_crawler" with "tat1_bldg_crawler2"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=06790d38: trying to replace "uta1_bldg_ct_zone_hanger" with "uta1_bldg_ct_zone_hanger1"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser30, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=bb3b4e19: trying to replace "uta1_bldg_landingzone" with "uta1_bldg_landingzone1"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=a98cb959: trying to replace "tat_bldg_barge" with "tat_bldg_barge1"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=db2f8eae: trying to replace "tat2_bldg_small1" with "tat2_bldg_small17"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=de672132: trying to replace "uta1_prop_col" with "uta1_prop_col1"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=dd2f91d4: trying to replace "tat2_bldg_small1" with "tat2_bldg_small11"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d733ab5f: trying to replace "tat3_bldg_rancor" with "tat3_bldg_rancor2"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser15, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser3, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser16, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser2, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser11, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=ae2983f3: trying to replace "tat1_prop_droid_rubbish1" with "tat1_prop_droid_rubbish10"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=7dcaf5f4: trying to replace "tat2_bldg_cantina" with "tat2_bldg_cantina1"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=da2f8d1b: trying to replace "tat2_bldg_small1" with "tat2_bldg_small14"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=4f27f685: trying to replace "tat2_bldg_small2" with "tat2_bldg_small23"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser20, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser19, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=59203dcd: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack2"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=a68a1df7: trying to replace "tat1_bldg_crawler" with "tat1_bldg_crawler3"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg5, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser14, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=e02f968d: trying to replace "tat2_bldg_small1" with "tat2_bldg_small12"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod4, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod10, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser5, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=66d74078: trying to replace "tat1_bldg_platform" with "tat1_bldg_platform1"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=0bf28273: trying to replace "tat2_bldg_large1" with "tat2_bldg_large10"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=dc2f9041: trying to replace "tat2_bldg_small1" with "tat2_bldg_small16"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=56203914: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack1"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg3, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod8, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod7, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=f0b49be8: trying to replace "tat1_bldg_platform_tank" with "tat1_bldg_platform_tank2"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser35, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser33, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg4, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod2, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=4c27f1cc: trying to replace "tat2_bldg_small2" with "tat2_bldg_small20"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod12, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=f3b4a0a1: trying to replace "tat1_bldg_platform_tank" with "tat1_bldg_platform_tank1"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser13, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser8, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d833acf2: trying to replace "tat3_bldg_rancor" with "tat3_bldg_rancor1"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d92f8b88: trying to replace "tat2_bldg_small1" with "tat2_bldg_small15"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser9, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d22b0355: trying to replace "tat2_bldg_small3" with "tat2_bldg_small30"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=f1b49d7b: trying to replace "tat1_bldg_platform_tank" with "tat1_bldg_platform_tank3"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=4d27f35f: trying to replace "tat2_bldg_small2" with "tat2_bldg_small21"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=522032c8: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack5"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod13, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=388f8398: trying to replace "uta1_bldg_ct_zone_hanger" with "uta1_bldg_ct_zone_hanger10"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser10, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod3, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d62f86cf: trying to replace "tat2_bldg_small1" with "tat2_bldg_small18"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser28, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg9, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=de2f9367: trying to replace "tat2_bldg_small1" with "tat2_bldg_small10"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser7, that does not have an .odf file associated with it

Message Severity: 3
.\Source\EntityProp.cpp(921)
Prop "uta1_bldg_rails_top2_hanger" not built: "ALL YOUR MODEL ARE BELONG TO US."

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=a88a211d: trying to replace "tat1_bldg_crawler" with "tat1_bldg_crawler1"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_recoilless_lg"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_recoilless_lg6, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=df2f94fa: trying to replace "tat2_bldg_small1" with "tat2_bldg_small13"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser34, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod1, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser26, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=58b6a13d: trying to replace "uta1_bldg_windmill" with "uta1_bldg_windmill2"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=5320345b: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack4"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser12, that does not have an .odf file associated with it

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=58203c3a: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack3"

Message Severity: 2
.\Source\StringDB.cpp(48)
ID=07790ecb: trying to replace "uta1_bldg_ct_zone_hanger" with "uta1_bldg_ct_zone_hanger0"

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser25, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser1, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod26, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser4, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod6, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod11, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_chaingun_tripod"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_chaingun_tripod5, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser6, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser21, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "tur_bldg_laser"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, tur_bldg_laser, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LuaHelper.cpp(312)
CallProc failed: bad argument #1 to `SetBleedingVoiceOver' (number expected, got nil)
stack traceback:
[C]: in function `SetBleedingVoiceOver'
(none): in function `ScriptInit'


Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 4

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 8

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 12

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 16

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 20

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 24

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 28

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 32

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 36

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 40

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 44

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 48

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 52

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 56

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 60

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 64

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 68

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 72

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 76

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 80

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 84

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 88

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 92

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 96

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 100

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 104

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 108

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 112

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 116

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 120

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 124

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 128

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 132

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 136

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 140

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 144

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 148

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 152

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 156

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 160

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 164

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 168

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 172

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 176

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 180

Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_useforce(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_attack1a_end(_upper)


Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 184

Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_throw(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_catch(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_block_idle(_upper)


Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 188

Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_attack_backwards(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_attack1b_end(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_attack1c(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_stand_dashattack(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_jumpattack_land(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_jumpattack_fall(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation human_sabre_jumpattack_end(_upper)


Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 192

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 196

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 200

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 204

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 208

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 212

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 216

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 220

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 224

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 228

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 232

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 236

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 240

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 244

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 248

Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_useforce(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_throw(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_catch(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_land(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_fall(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_end(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_useforce(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_throw(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_stand_catch(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_land(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_fall(_upper)


Message Severity: 3
.\Source\SoldierAnimatorClass.cpp(1881)
Can't find soldier animation aalya_sabre_jumpattack_end(_upper)


Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 252

Message Severity: 2
.\Memory\RedMemoryPool.cpp(170)
Memory pool "SoldierAnimation" is full; raise count to at least 256
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
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Location: Indiana

RE: Jedi Problem

Post by Teancum »

Try loading Aayla via ReadDataFile, but don't add her as a playable character. You just need her assets in memory.
DeathRow
Master Bounty Hunter
Master Bounty Hunter
Posts: 1561
Joined: Fri Feb 24, 2006 5:55 am
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Games I'm Playing :: Life
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Location: Aussieland.

RE: Jedi Problem

Post by DeathRow »

Offtopic: I didnt get time to read it all.. It is huge
Captain_Mazda

RE: Jedi Problem

Post by Captain_Mazda »

Bravo Teancum. He read it all!
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
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Location: Indiana

RE: Jedi Problem

Post by Teancum »

Nope, I didn't read it all. I just know what to skip. You can always skip the beginning until the last "InVehicle", and you can always skip the "SoldierAnimation" section.
Penguin
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Jedi Admin
Posts: 2541
Joined: Sun Mar 05, 2006 12:00 am
Location: Australia

RE: Jedi Problem

Post by Penguin »

thats only the short version. befor it was three times as long but i cut out all that i knew how to fix.

to Teancum: i'll try

might be an answer, i have bounty hunters using the fett animation, and also jango fett is being loaded and used.
Penguin
Jedi Admin
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Posts: 2541
Joined: Sun Mar 05, 2006 12:00 am
Location: Australia

RE: Jedi Problem

Post by Penguin »

thanks, it works now! muhahaha, death to the jedi!
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