LOL, I am just filled with questions. Well, here is one of my last ones: how do I make the missiles on the TX-130S Saber-class Fighter Tank lock onto targets like the normal rocket launchers? I copied tons of stuff out of their ODF files into mine, but no luck. My weapons don't even target the enemy when I hit the "lock-on" key.
Does anybody know anything about this?
Thanks in advance.
- Majin Revan
Missile Locks?
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RE: Missile Locks?
Maybe u should take a look in the starship ODF? Maybe u could find the answer there (since the protons torpedoes lock on...)
RE: Missile Locks?
Change the com_weap_veh_missile.odf so that its classLabel is "Launcher" and add this:
LockOnRange = "550.0"
LockOnAngle = "6.0"
LockOffAngle = "10.0"
LockTime = "3.0"
TargetLockMaxDistance = "20000"
TargetLockMaxDistanceLose = "25000"
(change the values of course because this was meant for proton torps)
LockOnRange = "550.0"
LockOnAngle = "6.0"
LockOffAngle = "10.0"
LockTime = "3.0"
TargetLockMaxDistance = "20000"
TargetLockMaxDistanceLose = "25000"
(change the values of course because this was meant for proton torps)