ARC: Project Needs 10 Minutes of a Modeller's Time

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OOM-9

ARC: Project Needs 10 Minutes of a Modeller's Time

Post by OOM-9 »

I have a seriosuly 10 min project for someone with XSI Foundations...

No modelling or texturing required, just a quick task...

PM me if you can help me quickly :)




~OOM-9
OOM-9

Post by OOM-9 »

Whoops, this is delayed as I need to get you guys a file before you can help me :P



~OOM-9
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minilogoguy18
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Post by minilogoguy18 »

why pm when you made a thread? what do you need?
OOM-9

Post by OOM-9 »

well I need to be able to convert the .msh into a XSI friendly format first, so I have to delay this thread untill I can get the XSI file, then I'll need someone with foundations :P



~OOM-9
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minilogoguy18
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Post by minilogoguy18 »

.msh is a compiled format and cannot successfully be reverse compiled, bconstructor can open it and export it to .ascII and you can import that into ms3d but the model is very messed up. just spill what you need already, i can model just about anything you probably want, but only if im interested.
Lord-Bandu

Post by Lord-Bandu »

He wants a perfect replication (down to the wrinkles) of the great Alan Titchmarsh!

Now , I bet you couldnt model that ;)
OOM-9

Post by OOM-9 »

I can model just about anything also, it is just time consuming to do so.

What I was doing was to simple invert the chaingun so it's upsidedown... I am using the rifle animation on it, and if I invert it, will look much like it does in the clone wars cartoon while wielded by the heavy ARC... all I need is to invert the model so it is held underslung.

I know you can revert the models propperly I have done so in SWBF1 many times, it doesn't mess up the model, it just includes all the layers and such and you have to sort of unravel the model to get at it.

Unfortunately my milkshape trial expired and my 'legal' copy of 3DS Max 7 was lost when I formatted... so I now have no modelling program and am reliant on you folks for a while :S

If you are offering to make some easy models for me (credit to you of course) then the first thing I need is the ARC Assault Rifle as seen here...

Image

And detailed here...

Click ME!

If you are willing to help out in any of these respects let me know, or I am doomed to find another 3D Program...




~OOM-9
-_-
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Post by -_- »

OOM-9 wrote:I can model just about anything also, it is just time consuming to do so.

What I was doing was to simple invert the chaingun so it's upsidedown... I am using the rifle animation on it, and if I invert it, will look much like it does in the clone wars cartoon while wielded by the heavy ARC... all I need is to invert the model so it is held underslung.

I know you can revert the models propperly I have done so in SWBF1 many times, it doesn't mess up the model, it just includes all the layers and such and you have to sort of unravel the model to get at it.

Unfortunately my milkshape trial expired and my 'legal' copy of 3DS Max 7 was lost when I formatted... so I now have no modelling program and am reliant on you folks for a while :S

If you are offering to make some easy models for me (credit to you of course) then the first thing I need is the ARC Assault Rifle as seen here...

Image

And detailed here...

Click ME!

If you are willing to help out in any of these respects let me know, or I am doomed to find another 3D Program...




~OOM-9
That's the rifle I annoyed Bandu about a while back when I was still a modding noob =)
Raingod

Post by Raingod »

Just get another copy of 3d max, i don't know anyone who mods games and uses a legit version of any software, unless they got it from thier school or acctually works in the industry.
OOM-9

Post by OOM-9 »

Raingod wrote:Just get another copy of 3d max, i don't know anyone who mods games and uses a legit version of any software, unless they got it from thier school or acctually works in the industry.
I wouldn't know how, and the one I used to have was sent to me by a friend...

Plus gametoast is not a place to descuss illegal software pirating and the like...



~OOM-9
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