Interesting... prone hint nodes?

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Schizo

Interesting... prone hint nodes?

Post by Schizo »

Am I the only one who's noticed this?

Image

Curious as to what would happen if you placed that node there. Would the bots actually go prone, you think? Is the animation still hidden somewhere deep inside the game, waiting to be found? We can only hope...
jim4feyenoord

RE: Interesting...

Post by jim4feyenoord »

what's prone??
Lord-Bandu

RE: Interesting...

Post by Lord-Bandu »

I also noticed 'prone' somewhere else in the tools.

Prone = lying down
OGEB1103

RE: Interesting...

Post by OGEB1103 »

As in prone to the floor=parallel to the floor
forresal

RE: Interesting...

Post by forresal »

Hopefully it will work in game. Prone was a nice sniper feature in BF 1
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RE: Interesting...

Post by Ace_Azzameen_5 »

If we're lucky, prone/no prone depends is a map based setting or similar. (ie its not disabled in swbf, but in all the maps) . ..
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Teancum
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RE: Interesting...

Post by Teancum »

Look in:

BF2_Tools\assets\Animations\SoldierAnimationBank\human_1\UNUSED

There's only part of the animations needed....

"Dangerous and disturbing this puzzle is"


However... we DO have the BF1 animations as well, and from what I've been told by Fred, they should be 'plug and play', or in other words, they should work. Now we just need to figure out the process of 'plugging' so we can play.
OGEB1103

Re: RE: Interesting...

Post by OGEB1103 »

Teancum wrote: they should be 'plug and play', or in other words, they should work. Now we just need to figure out the process of 'plugging' so we can play.
Hhahahahah good one lol
PAN-Fnord

Post by PAN-Fnord »

Prone was removed for BF2, as you know. The animation files were left around just in case, and the various things from BF1 that have a Prone option weren't fixed (again, just in case), but the Prone state and movement types are in fact removed from the game code - in fact, the animation slots that used to be used for Prone animations are now used for Hero animations instead. If any unit tries to go Prone, depending on how they do it, either they will simply crouch or the game will crash. :^)
There's no going back, sorry guys.

Though if you really wanted to, you could use those animations on a hero with a melee weapon to simulate them actually being prone. (^.~)

Mike Z
Schizo

Post by Schizo »

One main question I have, is why exactly the prone was removed from the game.

I mean... come on... sniping just isn't sniping without prone.
Jeteye1

Post by Jeteye1 »

Maybe b/c of wall glitches and stuff.
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Post by Teancum »

Yeah, but there are still wall glitchers in BF2
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Post by Epena »

"Maybe b/c of wall glitches and stuff."

The Number One Reason that I loved the Bothan sniper int he Elite Sides mod. That wire pulling thing= one happy wallhacking me. :P

Though I don't cheat online.

I have morals at stake, you know!
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