In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.
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maxloef
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by maxloef » Wed Feb 22, 2006 12:34 pm
OMG they left out the common stuff off the weapons so i CANT edit the damages
i find this a pretty dumb move of pan and LA i think they should have given uss the freedom of edditing the weapons now we cant even do a simple thing as edditing the damamges its all class parent stuff!
If ur realding this LA or PAN give us the common weapon files!!!!!
OOM-9
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by OOM-9 » Wed Feb 22, 2006 12:36 pm
aren't they stored in thier respective SIDE files?
I also found all the turrets and common weapons as it's own 'Common' SIDE file...
~OOM-9
maxloef
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by maxloef » Wed Feb 22, 2006 1:04 pm
i cant find themm anywhere have u seen com_weap_inf_rifle.odf cause I NEED IT!
Qdin
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by Qdin » Wed Feb 22, 2006 1:07 pm
chill down, man - I'm sure it'll be possible
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by Qdin » Wed Feb 22, 2006 1:14 pm
under all_weap_fly_gunship_ball_ord.odf I found this:
MaxDamage = "5000"
so at least there's a 'MaxDamage'
OOM-9
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by OOM-9 » Wed Feb 22, 2006 1:17 pm
Here ya go Maxloaf
That is my Common_weapon_inf_rifle.
Found it in the common folder in the SIDE directory.
~OOM-9
maxloef
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by maxloef » Wed Feb 22, 2006 1:41 pm
DOH IM BLIND XD
Qdin
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by Qdin » Wed Feb 22, 2006 2:20 pm
You said it first!
but What about editting the damage...?
OOM-9
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by OOM-9 » Wed Feb 22, 2006 3:05 pm
Damages are and always have been stored in the weapon's ordanance files, aka the laser's file.
Delta_57_Dash
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by Delta_57_Dash » Wed Feb 22, 2006 3:28 pm
ok guys... you use the normal weapon EXCEPT anything you put into like rep_weap_inf_rifle will OVERRIDE what is in the com_weap_inf_rifle...
so if you add Damage = "80" to the rep_weap_inf_rifle_ord.odf, it will override com_weap_inf_rifle_ord.
Making sense? they are using a base template for all the rifles, instead of writing the same thing over and over.
Pretty smart I thinks.
Qdin
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by Qdin » Wed Feb 22, 2006 4:05 pm
haha
Delta... that's why you're my --- Charlie!
I had the idea, but I haven't thought of it liek that