Jetpack help
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Jetpack help
I would like some help with the Clone Jettrooper's Jetpack.... I want to put infinite time for it ( I know I gotta do it on the rep.lvl), but i could only make the regenatation time faster, not the flying time infinite.... If some one could help me, I would be very, very gratfull.
Thanks
Thanks
RE: Jetpack help
Just change it so that what it loses is less than the amount it gains
RE: Jetpack help
But the thing is: It doesn't regenerate while flying...
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RE: Jetpack help
hm... what about removing the line which has the script for 'losing when flying'? or simply remove the values?
sometimes such things help
sometimes such things help
RE: Jetpack help
Just set values for fuel used when taking off and fuel used while in flight to 0.
RE: Jetpack help
I would do it, but I don't know wich numbers may I do... I tryed with a a lot of them, but nothing....
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RE: Jetpack help
Jeeze - there's even a description next to the values!
JetJump = "5.0" //7 //The initial jump-push given when enabling the jet
JetPush = "8.0" //The constant push given while the jet is enabled (20 is gravity)
JetEffect = "jetpack"
JetType = "hover"
JetFuelRechargeRate = "0.1" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0.2" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.25" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0.24" //minimum fuel to perform a jet jump(fuel is 0 to 1)
well, what do you honestly think?
I'd set it to sometihng like this:
JetJump = "5.0" //7 //The initial jump-push given when enabling the jet
JetPush = "8.0" //The constant push given while the jet is enabled (20 is gravity)
JetEffect = "jetpack"
JetType = "hover"
JetFuelRechargeRate = "1.0" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0.02" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.0" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0.0" //minimum fuel to perform a jet jump(fuel is 0 to 1)
Tell me if I did anything wrong
- Qdin
JetJump = "5.0" //7 //The initial jump-push given when enabling the jet
JetPush = "8.0" //The constant push given while the jet is enabled (20 is gravity)
JetEffect = "jetpack"
JetType = "hover"
JetFuelRechargeRate = "0.1" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0.2" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.25" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0.24" //minimum fuel to perform a jet jump(fuel is 0 to 1)
well, what do you honestly think?
I'd set it to sometihng like this:
JetJump = "5.0" //7 //The initial jump-push given when enabling the jet
JetPush = "8.0" //The constant push given while the jet is enabled (20 is gravity)
JetEffect = "jetpack"
JetType = "hover"
JetFuelRechargeRate = "1.0" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0.02" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.0" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0.0" //minimum fuel to perform a jet jump(fuel is 0 to 1)
Tell me if I did anything wrong
- Qdin
RE: Jetpack help
Could you please tell me where these values are thx
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- Missing Jedi Admin
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RE: Jetpack help
Those are extracts of *.ODF files included in SWBF Mod Tools... How could you find the good sections to tweak in hex-edited SWBF II *.LVL files ?
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RE: Jetpack help
I dunno anytihng about hex-editing
but this is the closest I can help.
besides, I was told by those who have access to the .odf files in SWBF2, that the lines are more or less the same, and they 'just' added some lines - and I don't feel anything has changed regarding the jet Trooper.
so look for such things
but sry - I saw it was SWBF1
but this is the closest I can help.
besides, I was told by those who have access to the .odf files in SWBF2, that the lines are more or less the same, and they 'just' added some lines - and I don't feel anything has changed regarding the jet Trooper.
so look for such things
but sry - I saw it was SWBF1
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RE: Jetpack help
As you say, SWBF II *.ODF files seem to be based on SWBF's... So, you mustn't be "sorry", since you're not entirely wrong...
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