The Elusive Custom Maps Hosting
Posted: Sat Jun 11, 2016 6:13 am
So... How exactly are custom maps hosted on dedicated servers? Maps go into addon in the Dedicated server file, then..?
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I believe you also have to remove any sound LVL files from the map/mod folders otherwise the server (or connected clients[?]) will crash upon loading maps.AnthonyBF2 wrote:Just make an "Addon" folder inside of the main server folder and put mods in it. Then check MAPS tab for new map codes.