The fake console's Code console
Posted: Tue Dec 20, 2011 6:19 pm
What are the codes to the code console and how do they work and can someone give me a list Please ive been wanting to test it but idk what the codes are
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Also, be sure to read the shipped documentations entitled Battlefront2_scripting_system.doc, Battlefront II Mission LUA Guide.doc, and Battlefront II Space LUA Guide.[b][color=#FF8000]The FAQ / Everything You Need Thread Version 2.0[/color][/b] wrote:...
LUA...
- Enabling Ubermode (Or: How to have more than 32 AI at once)
- How to add more than 6 unit classes
- LUA Functions
- LUA Callback Reference
- How to create a timer
- Mission Scripting utility
- How to use SetProperty/SetClassProperty
- Force player into vehicle
- How to use ActivateBonus
- OnEnterRegion function example
- How to change the maximum height of your map
- Trigger animation on destruction of object
- BF2 Mission scripting tutorial
- Discussion on SWBF2 mission scripts and Lua 5.0
- Making side changes through LUA scripting
- How to add random AI controlled heroes to your map
- Random Sides Script
- How to create AI-Controlled spawned units
If you know of another input field in SWBF2 that lets you do that, tell me and I'll try to recreate that input box for the pop-up prompt. None of SWBF2's input fields were designed for a lot of text and it's not worth my time to hack together a new one. Commonly repeated console lines should be put into custom user scripts that add those lines as user made Fake Console commands.Dakota wrote:it can be a bit slow with typing in that small box without a way to move your typing line back to fix a little mistake you made in the beginning though. :/
Would it be possible to make it able to paste things into there instead of having to write it manually?[RDH]Zerted wrote:If you know of another input field in SWBF2 that lets you do that, tell me and I'll try to recreate that input box for the pop-up prompt. None of SWBF2's input fields were designed for a lot of text and it's not worth my time to hack together a new one. Commonly repeated console lines should be put into custom user scripts that add those lines as user made Fake Console commands.
Pasting from a Notepad document or something. (the one used in coding things)[RDH]Zerted wrote:Paste from where?
No.Noobasaurus wrote:Would it be possible to make it able to paste things into there instead of having to write it manually?[RDH]Zerted wrote:If you know of another input field in SWBF2 that lets you do that, tell me and I'll try to recreate that input box for the pop-up prompt. None of SWBF2's input fields were designed for a lot of text and it's not worth my time to hack together a new one. Commonly repeated console lines should be put into custom user scripts that add those lines as user made Fake Console commands.
Direct explanations are my BFFs.Dakota wrote:No.Noobasaurus wrote:Would it be possible to make it able to paste things into there instead of having to write it manually?[RDH]Zerted wrote:If you know of another input field in SWBF2 that lets you do that, tell me and I'll try to recreate that input box for the pop-up prompt. None of SWBF2's input fields were designed for a lot of text and it's not worth my time to hack together a new one. Commonly repeated console lines should be put into custom user scripts that add those lines as user made Fake Console commands.
direct answers are your friend.
That link's down too :\Cerfon Rournes wrote:I think that it is on Zerted's website, but the link Is down right now..
However, I downloaded what I think you are looking for a few days ago.
SWBF2 v1.3patch RecoveredSource
No worries.[TFA]Padawan_Fighter wrote:That link's down too :\Cerfon Rournes wrote:I think that it is on Zerted's website, but the link Is down right now..
However, I downloaded what I think you are looking for a few days ago.
SWBF2 v1.3patch RecoveredSource