SWBF2 Glamour Shots the Third

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SkinnyODST
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Re: SWBF2 Glamour Shots the Third

Post by SkinnyODST »

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2 of my favourite screenshots from Yavin: Valley of Ruins
Which now has an update to it`s ModDB page hehe http://www.moddb.com/mods/yavin-valley- ... april-2017
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Re: SWBF2 Glamour Shots the Third

Post by jdee/barc »

This is an SWBF1 glamour shot (sorry) but after coming back to modding, I managed to get the LAAT/c carrierclass to work the way it was intended to (only bug is that after dropping off the AT-TE's, they disappear while taking off.
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Re: SWBF2 Glamour Shots the Third

Post by DylanRocket »

So it actually drops an AT-TE that you can pilot? That's awesome!
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Re: SWBF2 Glamour Shots the Third

Post by jdee/barc »

Yes! There were some collision issues with the laat/C model that I noticed but it doesn't really matter seeing as you really have no chance to physically touch it in the midst of the game.
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Re: SWBF2 Glamour Shots the Third

Post by rodma »

A cool Kylo Ren shot from the TFA mod.
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Re: SWBF2 Glamour Shots the Third

Post by Delta-1035 »

^Looks nice! ;)

That's what I stumbled upon while I was playing the mod I'm currently making:
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In case you can't tell, there are two squad shields with two droidekas and a e-web inside, it was pretty hilarious from my POW.
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Re: SWBF2 Glamour Shots the Third

Post by thelegend »

Battlefront II mod for Battlefront II confirmed? :o
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Re: SWBF2 Glamour Shots the Third

Post by DylanRocket »

thelegend wrote:Battlefront II mod for Battlefront II confirmed? :o
I'm thinking it's probably the Clone Wars version of GCW-1035.
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Re: SWBF2 Glamour Shots the Third

Post by Delta-1035 »

DylanRocket wrote:
thelegend wrote:Battlefront II mod for Battlefront II confirmed? :o
I'm thinking it's probably the Clone Wars version of GCW-1035.
And it's neither of those, looooooool. :P
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Re: SWBF2 Glamour Shots the Third

Post by RevanSithLord »

Onward to victory! Captain Phalanx leading his men against the Seps during the First Battle of Geonosis. (Designated Days: Early Days Work-in-Progress map. Chapter 1, part 1)
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I've been working really hard on this map. It still needs a lot of refinement before I ship it off for release. It'll need objectives for a campaign mode, so for now it's just your basic conquest. I need to add several more CP's and props to make it not seem so barren, but the effects, turrets, and sounds work just fine. This has been some intense map design these past few days, so hopefully the work will pay off. :) Oh, I also need to localize everything.
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Re: SWBF2 Glamour Shots the Third

Post by Delta-1035 »

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Re: SWBF2 Glamour Shots the Third

Post by giftheck »

HALO mod? Neat!
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Re: SWBF2 Glamour Shots the Third

Post by Delta-1035 »

ggctuk wrote:HALO mod? Neat!
Yup, I've tried to make one so many times during my "modding career".

Now it's pretty much done, but it lacks vehicles. It would be great to have some.
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Re: SWBF2 Glamour Shots the Third

Post by SkinnyODST »

Delta-1035 wrote:
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.........this is Sierra 117 requesting to be a tester
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(My reaction to them images)
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Re: SWBF2 Glamour Shots the Third

Post by thelegend »

Now I can no longer sleep safely anymore.... :runaway:

Nice pics btw.
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Re: SWBF2 Glamour Shots the Third

Post by Delta-1035 »

I'm glad you guys like it :)

As I said, the mod is pretty much done, for what I can do.

The era is on all stock maps, plus, I've made a custom blood gulch map (that's not even that good since I'm a terrible mapper).

The lack of vehicles really bothers me, I'd love to the warthog and the ghost, but I need someone to make or convert them (I found the extracted models from halo ce online).

Also, the covenant side is made of elites only (model made by a GT member, that I have reskinned), having grunts would be cool and more accurate.

Most of the weapons and the master chief are converted form halo ce and halo 2, respectively. Deviss helped me out. I'm not sure if it's already too much for gametoast, but I would like to release it here. I'll have to ask Teancum.
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Re: SWBF2 Glamour Shots the Third

Post by giftheck »

Delta-1035 wrote:I'm glad you guys like it :)

As I said, the mod is pretty much done, for what I can do.

The era is on all stock maps, plus, I've made a custom blood gulch map (that's not even that good since I'm a terrible mapper).

The lack of vehicles really bothers me, I'd love to the warthog and the ghost, but I need someone to make or convert them (I found the extracted models from halo ce online).

Also, the covenant side is made of elites only (model made by a GT member, that I have reskinned), having grunts would be cool and more accurate.

Most of the weapons and the master chief are converted form halo ce and halo 2, respectively. Deviss helped me out. I'm not sure if it's already too much for gametoast, but I would like to release it here. I'll have to ask Teancum.
IIRC, the Copyright Rules topic does list Halo assets as okay to use.
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Re: SWBF2 Glamour Shots the Third

Post by Teancum »

ggctuk wrote:
Delta-1035 wrote:Most of the weapons and the master chief are converted form halo ce and halo 2, respectively. Deviss helped me out. I'm not sure if it's already too much for gametoast, but I would like to release it here. I'll have to ask Teancum.
IIRC, the Copyright Rules topic does list Halo assets as okay to use.
Officially, that's correct. I was corrected long ago on the Microsoft-IP assets thing by Maveritchell in that their license is more for things like machinima and not mods. We can't have a download link here, but be sure to tell me where the download is outside of Gametoast, and feel free to post screens. :P
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Re: SWBF2 Glamour Shots the Third

Post by Delta-1035 »

Teancum wrote:We can't have a download link here, but be sure to tell me where the download is outside of Gametoast, and feel free to post screens. :P
That's too bad, but I'll gladly send you a link when it's available. :)

I'll add support for CTF modes:
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Re: SWBF2 Glamour Shots the Third

Post by CommanderCody »

Looks very interesting Delta, maybe you have download link somewhere sometimes :D
Oh and Flood?
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