Is there a way to control numbers of spawns at specific CPs
Posted: Sat Jan 15, 2005 10:37 pm
I just wonder if it´s possible to tweak CPs so that only few soldiers spawn at one CP but most spawn at a different one?
There are also some settiings i don´t understand like AllyPath and Allycount and the values you can set.
II guess that the VO entries stand for vocals once a CP get lost or so and that you can ban specific units to attack(?) the CP..
I also have placed a invisible controlzone (a CP) on my map but it´s not realy invisble. there is no CP lighteffect but the 3dmodel is still there. Is this correct? Do i need to hide the object below surface or is there something wrong?
Rends
There are also some settiings i don´t understand like AllyPath and Allycount and the values you can set.
II guess that the VO entries stand for vocals once a CP get lost or so and that you can ban specific units to attack(?) the CP..
I also have placed a invisible controlzone (a CP) on my map but it´s not realy invisble. there is no CP lighteffect but the 3dmodel is still there. Is this correct? Do i need to hide the object below surface or is there something wrong?
Rends