How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
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froshthewookie
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by froshthewookie » Sat Mar 04, 2006 8:28 pm
Someone had better upload this when it's finished... I'd like to use her in a map or two!
darth_chooie
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by darth_chooie » Sat Mar 04, 2006 9:08 pm
i dont think they would start an entire thread and show it off to everybody to not upload it..
froshthewookie
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by froshthewookie » Sat Mar 04, 2006 9:16 pm
Good point...
Delta_57_Dash
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by Delta_57_Dash » Mon Mar 06, 2006 5:06 pm
whoa... this looks awesome....
if you need any custom force weapons I could make em... and if anyone wants an emp wave attack just let me know...
BF2-Master
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by BF2-Master » Mon Mar 06, 2006 5:54 pm
It's available now. Just go to the already availaible maps forum and download Yavin: Arena, then play Assault mode.
minilogoguy18
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by minilogoguy18 » Mon Mar 06, 2006 9:23 pm
you guys do know that that is a very messy beta where theres problems with the face and the skirt.
Delta_57_Dash
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by Delta_57_Dash » Mon Mar 06, 2006 10:20 pm
face no, skirt yes, and also the wrists...
froshthewookie
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by froshthewookie » Wed Mar 08, 2006 4:43 pm
Could someone upload Asaaj's files so others can use her in their maps?
Teancum
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by Teancum » Wed Mar 08, 2006 4:47 pm
Patience. When she's done, young padawan.
froshthewookie
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by froshthewookie » Wed Mar 08, 2006 5:18 pm
right on... I'm pretty much done with my first map ( besides some minor tweaks), so I'll just have to wait until my 2nd to use Asaaj...
minilogoguy18
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by minilogoguy18 » Wed Mar 08, 2006 8:13 pm
no source files will be released until shes completely done
BF2-Master
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by BF2-Master » Fri Mar 10, 2006 12:36 am
What are you planning to do after Asajj is 100% finished???
Teancum
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by Teancum » Fri Mar 10, 2006 1:22 am
Retire
No Mini has stated he won't be doing any more player model conversions.
minilogoguy18
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by minilogoguy18 » Fri Mar 10, 2006 1:23 am
ill make NEW player models but i dont wanna do conversions from other games, you dont learn anything from it.
Jawa_Killer
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by Jawa_Killer » Fri Mar 10, 2006 8:17 am
yeah but do you want to learn oO it's just somekind of wasting time
just my opinion^^ do what you think is right..........
Epena
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by Epena » Fri Mar 10, 2006 9:37 am
Lol, you guys are pathetic.
Convert your own.
BF2-Master
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by BF2-Master » Fri Mar 10, 2006 5:33 pm
I wasn't talking about conversions. I was asking what he would work on, NOT WHAT WOULD HE CONVERT!!!
minilogoguy18
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by minilogoguy18 » Fri Mar 10, 2006 8:20 pm
probably some of the main units ill be modeling will be from kotor, someone gave me some really good refs for alot of the models, they just used 3ds max to import them and sent me renders from all angles.
Archangel
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by Archangel » Thu Mar 23, 2006 11:14 am
Hy minilogoguy18! I know you already have planned the nexts projects but I need learn the way for create hero's models for a particular new characters and because for this I ask you if you could write a small tutorial about begining to create models for new character please, please.
Sorry and forgives the disadvantages that it has created you and thank you for your creations great patcher
minilogoguy18
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by minilogoguy18 » Thu Mar 23, 2006 11:26 am
this doesnt need a tut, learn how to model and how to envelope a player model, things that can all be done by reading the XSI help files, then export the model. this model is not gonna be released just cause im not happy with it in any way and i didnt want it to be in any maps but it ended up being and i cant do anything about it now. admins can also lock this topic if you want.