Asajj Ventress

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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What force power should Asajj have?

Force Push
12
29%
Force Pull
9
22%
Saber Throw
20
49%
 
Total votes: 41
froshthewookie

Post by froshthewookie »

Someone had better upload this when it's finished... I'd like to use her in a map or two!
darth_chooie

Post by darth_chooie »

i dont think they would start an entire thread and show it off to everybody to not upload it.. :)
froshthewookie

Post by froshthewookie »

Good point...
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Post by Delta_57_Dash »

whoa... this looks awesome....

if you need any custom force weapons I could make em... and if anyone wants an emp wave attack just let me know...
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Post by BF2-Master »

It's available now. Just go to the already availaible maps forum and download Yavin: Arena, then play Assault mode.
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Post by minilogoguy18 »

you guys do know that that is a very messy beta where theres problems with the face and the skirt.
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Post by Delta_57_Dash »

face no, skirt yes, and also the wrists...
froshthewookie

Post by froshthewookie »

Could someone upload Asaaj's files so others can use her in their maps?
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Post by Teancum »

Patience. When she's done, young padawan.
froshthewookie

Post by froshthewookie »

right on... I'm pretty much done with my first map ( besides some minor tweaks), so I'll just have to wait until my 2nd to use Asaaj...
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minilogoguy18
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Post by minilogoguy18 »

no source files will be released until shes completely done
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Post by BF2-Master »

What are you planning to do after Asajj is 100% finished???
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Post by Teancum »

Retire :D

No Mini has stated he won't be doing any more player model conversions.
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minilogoguy18
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Post by minilogoguy18 »

ill make NEW player models but i dont wanna do conversions from other games, you dont learn anything from it.
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Post by Jawa_Killer »

yeah but do you want to learn oO it's just somekind of wasting time :P just my opinion^^ do what you think is right..........
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Post by Epena »

Lol, you guys are pathetic.

Convert your own. :P
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Post by BF2-Master »

I wasn't talking about conversions. I was asking what he would work on, NOT WHAT WOULD HE CONVERT!!!
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Post by minilogoguy18 »

probably some of the main units ill be modeling will be from kotor, someone gave me some really good refs for alot of the models, they just used 3ds max to import them and sent me renders from all angles.
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Post by Archangel »

Hy minilogoguy18! I know you already have planned the nexts projects but I need learn the way for create hero's models for a particular new characters and because for this I ask you if you could write a small tutorial about begining to create models for new character please, please.
Sorry and forgives the disadvantages that it has created you and thank you for your creations great patcher :D
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minilogoguy18
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Post by minilogoguy18 »

this doesnt need a tut, learn how to model and how to envelope a player model, things that can all be done by reading the XSI help files, then export the model. this model is not gonna be released just cause im not happy with it in any way and i didnt want it to be in any maps but it ended up being and i cant do anything about it now. admins can also lock this topic if you want.
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