when i add dc: to ABCc_cmn, game crashes

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evill01
Posts: 1
Joined: Tue Apr 16, 2019 5:17 am
Projects :: No Mod project currently.
Games I'm Playing :: Battlefronts
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when i add dc: to ABCc_cmn, game crashes

Post by evill01 »

so when i edit

Code: Select all

("SIDE\\rep.lvl",
to

Code: Select all

("dc:SIDE\\rep.lvl",
my game will crash when my map is loading.
im trying to get my space vehicle and trooper skins working.
game crashes even if i havent edited any other files, i tried with other world
file location: \BF2_ModTools\data_ABC\Common\scripts\ABC

what am i doing wrong/fix/help?
argibaymiguel98
Recruit Womprat Killer
Posts: 13
Joined: Sun Mar 12, 2017 3:20 pm
Projects :: No Mod project currently.
Games I'm Playing :: SWBF II
xbox live or psn: No gamertag set

Re: when i add dc: to ABCc_cmn, game crashes

Post by argibaymiguel98 »

Ok, so what "dc:" does is that the game reads your SIDE data from Steam/steamapps/common/SWBF2/GameData/ADDON/ABC instead of the default Steam/steamapps/common/SWBF2/GameData/Data (there goes the entire path so you dont look in the wrong folder). This means that the game will read YOUR modfied SIDE and not the shipped one.

If your game crashes, you should check that the Addon/ABC folder exists and contains a LVL_PC folder with the lvl files for the sides. THIS HAPPENED TO ME because, for some reason, my modded sides were munging in the wrong folder, so I had to copy them to the correct one EACH TIME I changed something, so it wouldn't crash.

If that doesn't work, see if you are getting any error messages when munging the side.

Good luck!
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