All-Purpose Request Thread (Mk. IV)

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Calrissian97
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Re: All-Purpose Request Thread (Mk. IV)

Post by Calrissian97 »

I've noticed this happens with some of my models as well. I suspect a material flag is behind it, but I'm not at all sure. It could be from an emmisive/glow flag, specular, or not flag related at all. I'd take a look at the material and fiddle with it.
P.S. Glad it worked for you! :D
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Re: All-Purpose Request Thread (Mk. IV)

Post by Raigiku »

Can someone convert these models from .dme to .obj please? :C (if you can, please convert the .dds textures to .tga too)
Link: http://www.mediafire.com/file/8d4rklpgk ... aigiku.zip
MissingTexture
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Re: All-Purpose Request Thread (Mk. IV)

Post by MissingTexture »

Raigiku wrote:Can someone convert these models from .dme to .obj please? :C (if you can, please convert the .dds textures to .tga too)
Link: http://www.mediafire.com/file/8d4rklpgk ... aigiku.zip
Tried converting the SBD but the .dme file was empty, no model for some reason.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Raigiku »

MissingTexture wrote:
Raigiku wrote:Can someone convert these models from .dme to .obj please? :C (if you can, please convert the .dds textures to .tga too)
Link: http://www.mediafire.com/file/8d4rklpgk ... aigiku.zip
Tried converting the SBD but the .dme file was empty, no model for some reason.
Man oh man you don't even know how grateful I am! Did you use the 3d object converter?
It's a shame the B2 didn't work :c would you maybe try it again with this file? c:
Link: http://www.mediafire.com/file/9vk9nvkx9 ... aigiku.zip

EDIT
Is anyone willing to do an obi-wan and anakin model from Episode 2 - Attack of the Clones?

Double posting is against the RULES; please EDIT your post instead -Staff
AQT
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Re: All-Purpose Request Thread (Mk. IV)

Post by AQT »

http://www.gametoast.com/viewtopic.php?f=64&t=9450

In the Conversion Pack heroes sides, there should be an Episode 2 Anakin (Star Wars) texture that goes on the stock Jedi model. There is also a mullet addon mesh that is supposed to go on the stock Obi-Wan model, but I'm sure you can use it on other versions of him.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Bucman55 »

Could someone make a SE-14R like the SE-14C seen in Sereja's Weapon Pack?
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giftheck
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Re: All-Purpose Request Thread (Mk. IV)

Post by giftheck »

Bucman55 wrote:Could someone make a SE-14R like the SE-14C seen in Sereja's Weapon Pack?
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Already modified Sereja's SE-14C into an SE-14R for my SWBF1 mod. This look good?
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Re: All-Purpose Request Thread (Mk. IV)

Post by Bucman55 »

ggctuk wrote:
Bucman55 wrote:Could someone make a SE-14R like the SE-14C seen in Sereja's Weapon Pack?
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Already modified Sereja's SE-14C into an SE-14R for my SWBF1 mod. This look good?
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That's perfect, thank you!
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overgrown city ruins

Post by Delta327 »

dose any one know where u can find post apoctoliplyptic overgrown ruins like skyscrapers/ vehicles/ signs. etc
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Re: All-Purpose Request Thread (Mk. IV)

Post by Anakin »

I need someone who can do a remake of the menu background images with higher resolution. And don't just rescale them. I want fresh new looking pictures with proper resolution. For further information (exact resolution, logo, designe questions) pm me.

I made a quick remake of the profile_manager texture, so you know what i'm looking for:
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Re: All-Purpose Request Thread (Mk. IV)

Post by BF2-Master »

Has anyone ever done a mod to change the ingame localization? More asking out of general curiosity than a personal desire, mostly as I was thinking about how modders stick to the 'Planet: Subtitle' designations from BF1 (for the best in most cases) while the stock maps tend to use planet names.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Marth8880 »

BF2-Master wrote:Has anyone ever done a mod to change the ingame localization?
Don't think so, no. I believe the stock core.lvl is pretty different from the one we're given in the mod tools.
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Rocket Super Battle Droid

Post by tehShocktroopa »

Has anyone made a Rocket Super Battle Droid player model asset for SWBF2? if so, i'd like to get my hands on one of those.
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Re: All-Purpose Request Thread (Mk. IV)

Post by RevanSithLord »

I don't suppose anyone can make a rancor that actually moves/walks around. I'd love one for my continuation of The Exile's Voyage for Dathomir. Oh, I'll also need Nightsisters if anyone's up to it (they'd have swords and staffs - I'm going more for the SWG versions of them, not TCW). Gotta have the locals. ;)
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Re: All-Purpose Request Thread (Mk. IV)

Post by Delta-1035 »

RevanSithLord wrote:I don't suppose anyone can make a rancor that actually moves/walks around. I'd love one for my continuation of The Exile's Voyage for Dathomir. Oh, I'll also need Nightsisters if anyone's up to it (they'd have swords and staffs - I'm going more for the SWG versions of them, not TCW). Gotta have the locals. ;)
I'm actually pretty sure that someone made one back in the days.

EDIT: Yup, I was right. It was even on the released assets thread.

https://www.gamefront.com/games/star-wa ... ssets-pack
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Re: All-Purpose Request Thread (Mk. IV)

Post by RevanSithLord »

Delta-1035 wrote:
RevanSithLord wrote:I don't suppose anyone can make a rancor that actually moves/walks around. I'd love one for my continuation of The Exile's Voyage for Dathomir. Oh, I'll also need Nightsisters if anyone's up to it (they'd have swords and staffs - I'm going more for the SWG versions of them, not TCW). Gotta have the locals. ;)
I'm actually pretty sure that someone made one back in the days.

EDIT: Yup, I was right. It was even on the released assets thread.

https://www.gamefront.com/games/star-wa ... ssets-pack
Thanks, Delta! Will be useful.
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Re: All-Purpose Request Thread (Mk. IV)

Post by MileHighGuy »

RevanSithLord wrote:
Delta-1035 wrote:
RevanSithLord wrote:I don't suppose anyone can make a rancor that actually moves/walks around. I'd love one for my continuation of The Exile's Voyage for Dathomir. Oh, I'll also need Nightsisters if anyone's up to it (they'd have swords and staffs - I'm going more for the SWG versions of them, not TCW). Gotta have the locals. ;)
I'm actually pretty sure that someone made one back in the days.

EDIT: Yup, I was right. It was even on the released assets thread.

https://www.gamefront.com/games/star-wa ... ssets-pack
Thanks, Delta! Will be useful.
Not to toot my own horn but I personally think my version is more functional. It has collision, AI can fight, and has a lowrez. Funny to see a request for this when I barely visit anymore.

http://www.gametoast.com/viewtopic.php?f=64&t=31596
RevanSithLord
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Re: All-Purpose Request Thread (Mk. IV)

Post by RevanSithLord »

MileHighGuy wrote:
RevanSithLord wrote:
Delta-1035 wrote:
RevanSithLord wrote:I don't suppose anyone can make a rancor that actually moves/walks around. I'd love one for my continuation of The Exile's Voyage for Dathomir. Oh, I'll also need Nightsisters if anyone's up to it (they'd have swords and staffs - I'm going more for the SWG versions of them, not TCW). Gotta have the locals. ;)
I'm actually pretty sure that someone made one back in the days.

EDIT: Yup, I was right. It was even on the released assets thread.

https://www.gamefront.com/games/star-wa ... ssets-pack
Thanks, Delta! Will be useful.
Not to toot my own horn but I personally think my version is more functional. It has collision, AI can fight, and has a lowrez. Funny to see a request for this when I barely visit anymore.

http://www.gametoast.com/viewtopic.php?f=64&t=31596
Thanks.

I don't suppose anyone could make a YT-2000?
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Re: All-Purpose Request Thread (Mk. IV)

Post by CrazyGentleman »

Wondering if there is an blaster turret model/asset around there of this one?

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wsa30h
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a level with one era and all sounds

Post by wsa30h »

Hi does anyone know or have fully converted geonosis spire assets with the vehiclerecharge droid in it that they would share for battlefront 2 ?

EDIT
Hi fellow battlefrontians I am looking for a sound file that has only one era but sounds for all troops and their weapons, all of the vehicles and space vehicles
basically combining all the vehicle sounds and unit sounds weapons and troops together. it must have alliance empire republic and separatist sounds for absolutely everything in the one era.
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