The MOD/MAP Idea thread
Moderator: Moderators
-
- Private Recruit
- Posts: 25
- Joined: Fri Sep 25, 2015 11:58 pm
- Projects :: Fallout power armor and era
- xbox live or psn: No gamertag set
Re: The MOD/MAP Idea thread
It would be cool to see a ragdoll mod with joints and stuff.
-
- 2nd Lieutenant
- Posts: 363
- Joined: Sun Sep 02, 2012 2:47 am
- Projects :: None
- xbox live or psn: No gamertag set
- Location: HK Factory
- Contact:
Re: The MOD/MAP Idea thread
I don't believe that's possible.booperdoo wrote:It would be cool to see a ragdoll mod with joints and stuff.
-
- Private Recruit
- Posts: 25
- Joined: Fri Sep 25, 2015 11:58 pm
- Projects :: Fallout power armor and era
- xbox live or psn: No gamertag set
Re: The MOD/MAP Idea thread
DylanRocket wrote:I don't believe that's possible.booperdoo wrote:It would be cool to see a ragdoll mod with joints and stuff.
Couldn't someone just make some animation files and replace them with the "death pose" files or something like that? (I'm just now learning modding so I don't know all the file names ) i may try it out when I have time and learn the file names.
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: The MOD/MAP Idea thread
Struggling with ideas for my eighth class for my mod. I have the following class ideas:
It's the Hero Support class I'm having trouble deciding on. As the idea came from SWBFEA, I want the Shock Trooper and Honor Guard as Hero Support types for the GCW but I'm having a bit of trouble deciding what they should be for CW. I'm leaning towards a Droideka for CIS but moving the MagnaGuard from the Melee spot to this class is tempting even though it would effectively mean the CIS has two Melee classes I'm at a complete loss for the Republic, I don't want to just shove the Jet Trooper into that spot but I'm at a loss for ideas.
Hidden/Spoiler:
-
- Private First Class
- Posts: 314
- Joined: Sun Nov 22, 2015 1:48 pm
- Projects :: None.
- xbox live or psn: #PCMasterRace
- Location: Greece
Re: The MOD/MAP Idea thread
In SWBF3 the Heroes for Republic would be Sky Troopers and in CIS Droidekas. So make it like this: R:Sky Troopers C:Droidekas R:Honor Guards E:Shock Troopers
Just dropping an idea.
Just dropping an idea.
-
- Private Recruit
- Posts: 21
- Joined: Tue Feb 09, 2016 4:29 am
- Projects :: Naboo Gungan Swamps
- xbox live or psn: No gamertag set
Re: The MOD/MAP Idea thread
has anybody attempted a LOTR mod? like fully customized models, weapons, maps, animations, sounds, the works? tbh it sounds like a sh1t ton of work but i can't be the first person to suggest this
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: The MOD/MAP Idea thread
You aren't, however it's pretty much been established it would be treading on the toes of EA if we did so given they commissioned Pandemic to create LOTR: Conquest.rkalo wrote:has anybody attempted a LOTR mod? like fully customized models, weapons, maps, animations, sounds, the works? tbh it sounds like a sh1t ton of work but i can't be the first person to suggest this
-
- Private Recruit
- Posts: 21
- Joined: Tue Feb 09, 2016 4:29 am
- Projects :: Naboo Gungan Swamps
- xbox live or psn: No gamertag set
Re: The MOD/MAP Idea thread
Wow thats really tough. But hypothetically whats the worst that can happen? ts not like EA supports either game anymore, i imagine the only thing they can do is try to stop the distribution of the mod tools by taking down the gamefront and moddb links
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: The MOD/MAP Idea thread
I think EA is known to be quite touchy about their properties. Plus, the site rules have a "Leave It Be" policy when it comes to other properties. See here: viewtopic.php?t=22562rkalo wrote:Wow thats really tough. But hypothetically whats the worst that can happen? ts not like EA supports either game anymore
-
- Private Recruit
- Posts: 21
- Joined: Tue Feb 09, 2016 4:29 am
- Projects :: Naboo Gungan Swamps
- xbox live or psn: No gamertag set
Re: The MOD/MAP Idea thread
ok thanks for the link. i was entertaining the idea of making the assets myself so i was never considering stealing from another artist
- Kingpin
- Jedi
- Posts: 1096
- Joined: Fri Sep 13, 2013 7:09 pm
- Projects :: The Sith Wars II
- Location: Denver, CO
- Contact:
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: The MOD/MAP Idea thread
That's debatable.Kingpin wrote:https://en.wikipedia.org/wiki/The_Lord_ ... :_Conquest
A game made by Pandemic. Plays like BF2.
- Kingpin
- Jedi
- Posts: 1096
- Joined: Fri Sep 13, 2013 7:09 pm
- Projects :: The Sith Wars II
- Location: Denver, CO
- Contact:
Re: The MOD/MAP Idea thread
ggctuk wrote:That's debatable.Kingpin wrote:https://en.wikipedia.org/wiki/The_Lord_ ... :_Conquest
A game made by Pandemic. Plays like BF2.
[b]Wikipedia[/b] wrote:The Lord of the Rings: Conquest is an action game developed by Pandemic Studios and published by Electronic Arts. It is derived from the The Lord of the Rings film trilogy, and borrows many gameplay mechanics from Pandemic's Star Wars: Battlefront games.
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: The MOD/MAP Idea thread
Factually, it's technically correct but having played it I can say it is not much like Battlefront at all.
-
- Private Recruit
- Posts: 21
- Joined: Tue Feb 09, 2016 4:29 am
- Projects :: Naboo Gungan Swamps
- xbox live or psn: No gamertag set
Re: The MOD/MAP Idea thread
I've never played Conquest myself, and that was a conscious decision after seeing some gameplay videos and being totally let down
- TWINKEYRUNAWAY
- Lieutenant General
- Posts: 730
- Joined: Fri Aug 17, 2012 3:13 pm
- Projects :: Empire Rising
- xbox live or psn: No gamertag set
- Location: 411Remnant
- Contact:
Re: The MOD/MAP Idea thread
Eh, some people didn't like it but it was far from a bad game. I enjoyed it mostly because it was pretty much battlefront with a lord of the rings skin. Unfortunately it didn't produce the money EA wanted and they shut pandemic down. What a waste, EA consumed pandemic and screwed them over. I bought the game for full price when I had my 360, it was actually pretty fun and I didn't regret it. Something you might hear is that pandemic didnt take advantage of the ps3/pc/xbos360 which is true. Maps were the small size of the ones from battlefront but with better graphics and lord of the rings theme. It was also a little unbalanced thanks to the scout unit. The scout unit could go invisible like the bothen spy, and he could essentially do an unblock-able back stab move to heroes, to the other team, heck even to the ride-able trolls and elephants . Everytime you would get on xbox live thats the class most would choose. The mage was also overpowered. He was like the droideka, he could use a shield and do a ground combo that would knock most people onto the ground and you would be followed up with the staff spam. Other than that it was pretty cool, it had the elf king from the movies narrate the story and you could play a what if scenario with sauron if he had the ring. Also there was a good side story mode and a evil side story mode.
What ign says is true:
https://www.youtube.com/watch?v=YyObi9poNrU
But being a battlefront reskin its pretty darn fun and cheap now if you have a ps3 or 360. I would recommend it if you love battlefront. Actually its got great co-op so if you have a friend or brother/sister you could do instant action and the story mode together to.
What ign says is true:
https://www.youtube.com/watch?v=YyObi9poNrU
But being a battlefront reskin its pretty darn fun and cheap now if you have a ps3 or 360. I would recommend it if you love battlefront. Actually its got great co-op so if you have a friend or brother/sister you could do instant action and the story mode together to.
-
- 1st Lieutenant
- Posts: 463
- Joined: Sat Feb 01, 2014 10:05 am
- Projects :: N.A.
- xbox live or psn: MikeTheeBeast55
- Location: New Jersey
- Contact:
Re: The MOD/MAP Idea thread
I have had Lord of the Rings: Conquest for about five going on six years now. It definitely has the gameplay of Battlefront 1 & 2 and even a couple of the game modes resemble the game. For example, there is Capture the Ring which is exactly a 1 Flag CTF mode, Team Deathmatch which is exactly hunt mode and Conquest, well Conquest is the exact same as Battlefront Conquest as well. I really do suggest that you get the game.rkalo wrote:I've never played Conquest myself, and that was a conscious decision after seeing some gameplay videos and being totally let down
-
- Private Recruit
- Posts: 21
- Joined: Tue Feb 09, 2016 4:29 am
- Projects :: Naboo Gungan Swamps
- xbox live or psn: No gamertag set
Re: The MOD/MAP Idea thread
hmm, color me intrigued. I was still in my COD phase when conquest came out so it never looked good to me, but now i'll definitely have to give it a second chance. i wish it was on steam though
EDIT
I had the idea of making a Dexter Jettser hero and his only attack would be flailing his arms around crazy and damaging everybody in the radius
EDIT
I had the idea of making a Dexter Jettser hero and his only attack would be flailing his arms around crazy and damaging everybody in the radius
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: The MOD/MAP Idea thread
Seems like a decent idea. I'll look into it.TheMastermindOfMaom wrote:In SWBF3 the Heroes for Republic would be Sky Troopers and in CIS Droidekas. So make it like this: R:Sky Troopers C:Droidekas R:Honor Guards E:Shock Troopers
Just dropping an idea.
I'm struggling to find something to fill the role of Imperial Heavy Trooper too ATM. I don't want to use my new Sandtrooper model as that will be for desert planets and the Shock Trooper is obviously taken. I might repurpose one of the old Expanded Universe trooper variants then.
- Kingpin
- Jedi
- Posts: 1096
- Joined: Fri Sep 13, 2013 7:09 pm
- Projects :: The Sith Wars II
- Location: Denver, CO
- Contact:
Re: The MOD/MAP Idea thread
Some EU ideas might be the EVO Trooper, Dark Troopers, Riot Troopers, Shadowtroopers, or maybe this baddie: http://starwars.wikia.com/wiki/Purge_trooperggctuk wrote: I'm struggling to find something to fill the role of Imperial Heavy Trooper too ATM. I don't want to use my new Sandtrooper model as that will be for desert planets and the Shock Trooper is obviously taken. I might repurpose one of the old Expanded Universe trooper variants then.