thinking of new name
Moderator: Moderators
-
- Rebel Warrant Officer
- Posts: 317
- Joined: Fri Jul 18, 2014 12:29 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
thinking of new name
Hello this is my first map that I will put on this website
-its small
So far i have a few problems and only need to touch some things up
hopefully it will be done by end of April
here is a pic not done yet
need to make some sides
-its small
So far i have a few problems and only need to touch some things up
hopefully it will be done by end of April
here is a pic not done yet
need to make some sides
Last edited by jojo3450 on Thu Apr 09, 2015 3:33 pm, edited 1 time in total.
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Polis masa search for obi-wan
why don't you take the stock sides??
The map looks good so far.
The map looks good so far.
-
- Field Commander
- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
Re: Polis masa search for obi-wan
Looks like a good start! I'm curious, why is it called "Search for Obi-Wan"? Is it set during the Dark Times, and Vader is trying to hunt down his old master?
That would be pretty awesome if you did a map pack or series like that...
That would be pretty awesome if you did a map pack or series like that...
-
- Rebel Warrant Officer
- Posts: 317
- Joined: Fri Jul 18, 2014 12:29 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Polis masa search for obi-wan
quick question if i want to make a low_res.msh can i make one without going into modtools?
-
- Field Commander
- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
Re: Polis masa search for obi-wan
Not really, unless you want your 'low-rez' mesh to have the same number of polygons as the high-res one. If you don't care about saving engine resources then you can just enter the object's main mesh in the lowrez mesh field in its odf. (Be warned, this can do some weird stuff if the thing you're modifying is a unit, since those have different lowrez animations at longer distances, which do not always get along with high rez meshes)
-
- Rebel Warrant Officer
- Posts: 317
- Joined: Fri Jul 18, 2014 12:29 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Polis masa search for obi-wan
Also on the pic it shows the terrain dark yet in game its white almost a hoth white
-
- Droid Pilot Assassin
- Posts: 2006
- Joined: Tue Aug 17, 2010 5:56 pm
Re: Polis masa search for obi-wan
Have you edited the lighting at all?
-
- Rebel Warrant Officer
- Posts: 317
- Joined: Fri Jul 18, 2014 12:29 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Polis masa search for obi-wan
no I have not and in zero edit it says its on how it really looks like
also im working on getting soft image tools to work in order to make objects here is the link if u want to help me thanks http://www.gametoast.com/viewtopic.php?f=36&t=31126
edit: got lighting corrected
edit: also would I make the lowrez.msh in the odf or in the msh file?
also im working on getting soft image tools to work in order to make objects here is the link if u want to help me thanks http://www.gametoast.com/viewtopic.php?f=36&t=31126
edit: got lighting corrected
edit: also would I make the lowrez.msh in the odf or in the msh file?
-
- Command Sergeant Major
- Posts: 260
- Joined: Mon Apr 18, 2011 2:53 pm
- Projects :: Underground City The Complex [WIP]
Re: Polis masa search for obi-wan
In the .odf file add the line GeometryLowRes ="put your lowres file name here". As said before, the low-res model shoulf be placed next to the high-res one.
EDIT: Forget what I said.
EDIT: Forget what I said.
Last edited by hunpeter12 on Wed Apr 01, 2015 10:43 am, edited 1 time in total.
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Polis masa search for obi-wan
Units use the GeometryLowRes parameter in the ODF file to reference the lowres mesh, weapons use the HighResGeometry parameter in the ODF file to reference the first-person mesh, and all other types of mesh use the "_lowrez" naming format in the MSH file to reference the lowres mesh.jojo3450 wrote:edit: also would I make the lowrez.msh in the odf or in the msh file?
-
- Rebel Warrant Officer
- Posts: 317
- Joined: Fri Jul 18, 2014 12:29 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Polis masa search for obi-wan
so from far away some objects are transparent so do I change the odf. file and make a _lowrez OR do I change the .sky file
-
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Polis masa search for obi-wan
Wait, by "transparent" do you mean completely transparent or just partially? If partially, could you post your sky file?
-
- Rebel Warrant Officer
- Posts: 317
- Joined: Fri Jul 18, 2014 12:29 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Polis masa search for obi-wan
nope complete you don't even know its there until you are right in front of it
-
- Field Commander
- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
Re: Polis masa search for obi-wan
You'll need to include a low-rez geometry in the model itself. Which means you'll need to get ZE Tools working...
-
- Rebel Warrant Officer
- Posts: 317
- Joined: Fri Jul 18, 2014 12:29 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Polis masa search for obi-wan
This map will wait till I can get ZEtools to work