The MOD/MAP Idea thread
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- commanderawesome
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Re: The MOD/MAP Idea thread
He probably wants to be able to do it without objectives, and have the option to use first person and play as a different member of the squad. Here are some alternative links for the first two:
http://www.gametoast.com/viewtopic.php? ... 5&p=470068
http://www.gametoast.com/viewtopic.php? ... 6&p=358104
In order to play as delta squad, in the frist mod, choose clone wars hero assault, in the second mod, choose hunt mode in either Tantive IV or Mustafar.
First mod is delta squad vs. battle droids and trandoshans Second mod is just the deltas and trandos.
http://www.gametoast.com/viewtopic.php? ... 5&p=470068
http://www.gametoast.com/viewtopic.php? ... 6&p=358104
In order to play as delta squad, in the frist mod, choose clone wars hero assault, in the second mod, choose hunt mode in either Tantive IV or Mustafar.
First mod is delta squad vs. battle droids and trandoshans Second mod is just the deltas and trandos.
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Re: The MOD/MAP Idea thread
that's exactly what I meant!commanderawesome wrote:The first two mods I suggested include a mode with just delta squad (the squad from the game) vs. CIS and/or Trandos. Sorry for any confusion.
- commanderawesome
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Re: The MOD/MAP Idea thread
So you found what you are looking for?
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Re: The MOD/MAP Idea thread
I wasn't looking for it,I thought it's a cool idea and I could be credited for it
your suggestions were really helpful anyway,thanks man!
(sorry,didn't mean to doublepost)
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here's Mar with a new crazy Idea,hope you guys know the 'TOR' mod,(I didn't download from here so don't know who's the publisher) I was thinking if we could make an era mod about earth from the year 3014,world war IV. I liked how in TOR,the publishers used reskined clone and storm armors (he as even able to change the visors)I'd hope we'd use these models(or similar ones) for the mod.
also,unlike other possible earth mods were alien invaded earth,I think this should be a world war with more than 2 factions.that's the basic Idea.
more details if you like it:
I think it's a descent idea
your suggestions were really helpful anyway,thanks man!
what's the point of playing a game were enemies are too weak or too strong?I mean it's a nice game but it's completely different than battlefront,and i prefer 3rd person.Anakin wrote: Why don't you play the original swrc?
(sorry,didn't mean to doublepost)
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here's Mar with a new crazy Idea,hope you guys know the 'TOR' mod,(I didn't download from here so don't know who's the publisher) I was thinking if we could make an era mod about earth from the year 3014,world war IV. I liked how in TOR,the publishers used reskined clone and storm armors (he as even able to change the visors)I'd hope we'd use these models(or similar ones) for the mod.
also,unlike other possible earth mods were alien invaded earth,I think this should be a world war with more than 2 factions.that's the basic Idea.
more details if you like it:
Hidden/Spoiler:
- Anakin
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Re: The MOD/MAP Idea thread
My idea is a Geonosis Arena Map.
I know there is already one, but there are so many detailed refs
from the arena:
(maybe a few refs from SWRC of the hangars and interiors)
and the landscape:
So i think it should be possible to get an better result instead of just taking the SWTCW videogame (2002) assets and place the arena in an empty map. This existing geonosis arena map feels like the default Yavin testmap.
To get an big arena feeling, but to have not such a big map and to have some space for interiors, too, you could make a big battlefiled:
with death animals and destroyed LAATis and debris to limit the available arena ground
(klick the images to enlarge and for more details.
Hidden/Spoiler:
I know there is already one, but there are so many detailed refs
from the arena:
Hidden/Spoiler:
and the landscape:
Hidden/Spoiler:
To get an big arena feeling, but to have not such a big map and to have some space for interiors, too, you could make a big battlefiled:
Hidden/Spoiler:
(klick the images to enlarge and for more details.
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Re: The MOD/MAP Idea thread
hey,it's mar again with another crazy idea,hope someone knows nanosaur,cuz that one's all about him,the Idea will be featuring a wave/zombie type of mod,no zombies but similar creatures(dinosaurs).before I let you in on the details,I have a question,can someone model dinosaurs and add them to the game?
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Last edited by major0spidey on Thu Sep 04, 2014 4:18 am, edited 3 times in total.
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Re: The MOD/MAP Idea thread
A dinosaur with a heavy machine gun? Now...guys....now I have seen everything..
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Re: The MOD/MAP Idea thread
don't forget the jetpack!
this is an old game,the game is bad,but it could be better as a BF2 mod,here is a video to whoever is interested
this is an old game,the game is bad,but it could be better as a BF2 mod,here is a video to whoever is interested
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Re: The MOD/MAP Idea thread
Off-topic: Everything? Not until we get Sharknado vs. Dinocane.
Anyways, if one were to put dinosaurs into Battlefront II, larger dinosaurs like T-Rexes would probably need to be walker vehicles, but one could probably get away with making smaller dinosaurs such as Raptors into normal units.major0spidey wrote:hey,it's mar again with another crazy idea,hope someone knows nanosaur,cuz that one's all about him,the Idea will be featuring a wave/zombie type of mod,no zombies but similar creatures.before I let you in on the details,I have a question,can someone model dinosaurs and add them to the game?
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Re: The MOD/MAP Idea thread
seen the video?,t-rexes are like almost as small as raptors(well it's a big raptor I guess,they're all almost the same height.it's up to you anyway.
I was thinking a wave mod,nano vs all the dinosaurs with low tech,but we can add a conquest with some imagination! the sound of a trex-st, sounds great(maybe he could have deployable canons...or maybe just in the mouth while bigger dinos have them canons
STAR WARS
THE DINO-CLONE WARS
well,I've been thinking,and maybe the mod could be a humans vs dinos.
all dinos are raptors with different weapons,t-rex like an AT-ST,triceratops like a tank,dilophosaurus like speeders,apatosaurus(cuz his neck streches forward,I think making it hang above would be tough for bf2 right?) like an AT-AT/TE,that's as far as I can make,for now.
how a raptor is suddenly a T-rex?,let's just say they transport there branwaves,to the other brainless dinosaurs.
but then the dinosaur is over there,how is he beside the dinosaur when the player unmounts?let's just say he teleports!
I was thinking a wave mod,nano vs all the dinosaurs with low tech,but we can add a conquest with some imagination! the sound of a trex-st, sounds great(maybe he could have deployable canons...or maybe just in the mouth while bigger dinos have them canons
well,I've been thinking,and maybe the mod could be a humans vs dinos.
all dinos are raptors with different weapons,t-rex like an AT-ST,triceratops like a tank,dilophosaurus like speeders,apatosaurus(cuz his neck streches forward,I think making it hang above would be tough for bf2 right?) like an AT-AT/TE,that's as far as I can make,for now.
how a raptor is suddenly a T-rex?,let's just say they transport there branwaves,to the other brainless dinosaurs.
but then the dinosaur is over there,how is he beside the dinosaur when the player unmounts?let's just say he teleports!
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Re: The MOD/MAP Idea thread
Hey everyone. I've been on this site for awhile but have rarely posted. I'm a huge BF2 fan and I've been playing for years. I currently have an idea for a complete era mod based on the Clone Wars TV show. It will come with a variety of new maps and a new era. I may add a campaign as well. Any support would be great. I'm also a noob and I'm incredibly familiar with modding. I used to work on maps and I understand most of it, but it will be awhile before I finish this.
- commanderawesome
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Re: The MOD/MAP Idea thread
I wouldn't mind one more mod,but please use good clone models,like wulfman's hope I spelled him right
good luck with your mod!
I want to play order 66!! but not that jedi vs clones,here's my cool idea...well complex,but that makes it cool right?
the sides are republic and seperatists,there is a hero jedi(the player) who fights along the clones,once the enemy has less reinforcments(60-20) the clones attack the jedi...it would even be better with objectives!
so what do you think? and if there already is one please make sure it's not the clones vs jedi I have,thanks
good luck with your mod!
I want to play order 66!! but not that jedi vs clones,here's my cool idea...well complex,but that makes it cool right?
the sides are republic and seperatists,there is a hero jedi(the player) who fights along the clones,once the enemy has less reinforcments(60-20) the clones attack the jedi...it would even be better with objectives!
so what do you think? and if there already is one please make sure it's not the clones vs jedi I have,thanks
- Anakin
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Re: The MOD/MAP Idea thread
There are about two groups of computer games i love.
1. Star Wars
2. Assassins Creed
So this is the logical result of my idea:
Maybe you like it more like the clone Armor
Or more like a jedi robe
Something like that would be AWESOME!!
1. Star Wars
2. Assassins Creed
So this is the logical result of my idea:
Maybe you like it more like the clone Armor
Hidden/Spoiler:
Hidden/Spoiler:
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Re: The MOD/MAP Idea thread
OK the Jedi thing looks cool but that would be more like a creed mod not a saw mod
- Kingpin
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Re: The MOD/MAP Idea thread
I was working on an AC mod with Noob awhile back, but I don't know what happened...
- AnthonyBF2
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A really crazy idea for deeper modders
This just came to me randomly, would be a task for those deep modders (you know who you are)
The idea is an in-game spectator screen, if I may explain -
You know how in space levels you have a small section of screen that has ship icons that fade away when hard targets are killed, the same place on the screen where the minimap is located in conquest.
Someone, if possible, should link an area of the game screen to show spectate mode.
For co-op mods and other things, you could use this to see the other players and what not.
Sort of like well you know, where in other games you would have a small window with a person talking, or to show team mates.
The finished result would look like this: http://prntscr.com/586vno
Just something to throw out there.
The idea is an in-game spectator screen, if I may explain -
You know how in space levels you have a small section of screen that has ship icons that fade away when hard targets are killed, the same place on the screen where the minimap is located in conquest.
Someone, if possible, should link an area of the game screen to show spectate mode.
For co-op mods and other things, you could use this to see the other players and what not.
Sort of like well you know, where in other games you would have a small window with a person talking, or to show team mates.
The finished result would look like this: http://prntscr.com/586vno
Just something to throw out there.
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Re: A really crazy idea for deeper modders
You mean sort of like a view-port in the top corner to see the other player's screen? The only way I think that could work is if you use some split screen code, which I don't think is functional on pc. I don't know enough to give a definitive answer. Zerted would probably know.
- AnthonyBF2
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Re: A really crazy idea for deeper modders
Well, the way I'm seeing it in my brain is that, we know there is a script controlling spectate mode.
The modder can add a custom window to the screen, or replace the minimap/space map icons.
In my thinking all we have to do is replace what ever code controls minimap, with spectator code, so the spectate window fills in the space for radar or space icons.
I have to think the spectator window would have to be re-sized, because I think you would have the standard full screen spectate taking over half of the game screen.
The modder can add a custom window to the screen, or replace the minimap/space map icons.
In my thinking all we have to do is replace what ever code controls minimap, with spectator code, so the spectate window fills in the space for radar or space icons.
I have to think the spectator window would have to be re-sized, because I think you would have the standard full screen spectate taking over half of the game screen.