That's something different, it controls the max number of bots or the reinforcements left for one team.[Padawan]Helkaan wrote:So how does work the Reinforcement function in the Fakeconsole?
The MOD/MAP Idea thread
Moderator: Moderators
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- Sith Master
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Re: The MOD/MAP Idea thread
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- Rebel Sergeant
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Re: All-Purpose Request Thread (Mk. IV)
What about a Star Destroyer: Interior map? The interior of one with mess halls and barracks and hangars (oh my :p ). I made a layout map for one a while ago but lost it.
- Firefang
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Re: All-Purpose Request Thread (Mk. IV)
One has been made by Jaspoadventfear wrote:What about a Star Destroyer: Interior map? The interior of one with mess halls and barracks and hangars (oh my :p ). I made a layout map for one a while ago but lost it.
http://starwarsbattlefront.filefront.co ... yer;100801
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- Rebel Sergeant
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Re: The MOD/MAP Idea thread
Looks awesome! I feel compelled to download that.
EDIT
I'm drumming up an idea for a map that takes place in a creepy canyon on Dagobah. The real kicker is that instead of Empire vs. Rebels (IMP vs. ALL), it's Empire vs. Creepy Pitch-Black Creatures That Have Glowing Red Eyes and Shriek Like Acklay While They Swarm at You Like Bees After a Honey Factory (IMP vs. CPBCTHGRESLAWTSYLBAHF). Also idea that the spawn nodes for the creatures are peppered all over the canyon, meaning that the horrifying creatures have the capacity to spawn everywhere imaginable, not just around an incapturable CP.
Double posting is against the RULES, please EDIT your post instead -Staff
EDIT
I'm drumming up an idea for a map that takes place in a creepy canyon on Dagobah. The real kicker is that instead of Empire vs. Rebels (IMP vs. ALL), it's Empire vs. Creepy Pitch-Black Creatures That Have Glowing Red Eyes and Shriek Like Acklay While They Swarm at You Like Bees After a Honey Factory (IMP vs. CPBCTHGRESLAWTSYLBAHF). Also idea that the spawn nodes for the creatures are peppered all over the canyon, meaning that the horrifying creatures have the capacity to spawn everywhere imaginable, not just around an incapturable CP.
Double posting is against the RULES, please EDIT your post instead -Staff
- AgentSmith_#27
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Re: The MOD/MAP Idea thread
I made a map somewhat similar to what you're talking about, but instead it's set on cerea with wampas in a forest at night, and it's the cerean military against them. I'll actually be beta testing the final version today in hopes of releasing it very soon, I don't know if you'd find it close enough to what you're looking for or not though.
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- Hoth Battle Chief
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Re: The MOD/MAP Idea thread
That exists. It's called Minecraft.adventfear wrote:I'm drumming up an idea for a map that takes place in a creepy canyon on Dagobah. The real kicker is that instead of Empire vs. Rebels (IMP vs. ALL), it's Empire vs. Creepy Pitch-Black Creatures That Have Glowing Red Eyes and Shriek Like Acklay While They Swarm at You Like Bees After a Honey Factory (IMP vs. CPBCTHGRESLAWTSYLBAHF). Also idea that the spawn nodes for the creatures are peppered all over the canyon, meaning that the horrifying creatures have the capacity to spawn everywhere imaginable, not just around an incapturable CP.
That actually sounds really cool. I feel like the trick for that would be to place spawn points right around corners, or maybe check out how sniper nodes work and have custom nodes for those units places around corners so they would pop out at the enemy. Lighting would also be a key part of that.
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- Sith
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Re: The MOD/MAP Idea thread
I think to a "Lego" mode:
On Mygeeto, Coruscant, Hoth, and other maps where there are a lot of objects, all is destroyable. You play as "Lego man", and you have a weapon called "Lego power". It's like a fusion cutter, you can rebuild everything on the map, and you get points when you rebuild an object.
On Mygeeto, Coruscant, Hoth, and other maps where there are a lot of objects, all is destroyable. You play as "Lego man", and you have a weapon called "Lego power". It's like a fusion cutter, you can rebuild everything on the map, and you get points when you rebuild an object.
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- Lieutenant General
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Re: The MOD/MAP Idea thread
One could get points for destroying, others for fixing?
Jawas Vs Sandmen? Since on are "Savages" and the others mechanics?
Jawas Vs Sandmen? Since on are "Savages" and the others mechanics?
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- Sith
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Re: The MOD/MAP Idea thread
Maybe robots (IG), or other, since they have the Lego power!Slime615 wrote:One could get points for destroying, others for fixing?
Jawas Vs Sandmen? Since on are "Savages" and the others mechanics?
off-topic: Captain!
- yoyoman
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Re: The MOD/MAP Idea thread
I found these videos for making new props out of legos
http://www.youtube.com/watch?v=lAwP7YaD ... r_embedded
and this to make a lego dude
http://www.youtube.com/watch?v=jWfS82EO ... re=related
I did not make these videos. Hope it might help if some one wants to make a lego mod .
http://www.youtube.com/watch?v=lAwP7YaD ... r_embedded
and this to make a lego dude
http://www.youtube.com/watch?v=jWfS82EO ... re=related
I did not make these videos. Hope it might help if some one wants to make a lego mod .
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- Sith
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Re: The MOD/MAP Idea thread
I did just mean a lego mode but with stock assets...yoyoman wrote:I found these videos for making new props out of legos
http://www.youtube.com/watch?v=lAwP7YaD ... r_embedded
and this to make a lego dude
http://www.youtube.com/watch?v=jWfS82EO ... re=related
I did not make these videos. Hope it might help if some one wants to make a lego mod .
Anyway, it would be helpfull for modelers, so thanks for sharing these.
- commandoCC-9811
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Re: The MOD/MAP Idea thread
I have an idea of a level like a randomized labyrinth and assault, but instead on a number of AI to beat you have to get to the end of the labyrinth to score points.
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- Lieutenant General
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Re: The MOD/MAP Idea thread
That could work by setting a Flag at the end....
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- Space Ranger
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Re: The MOD/MAP Idea thread
Lego Mod
Actually im already working on this, you will play as lego star wars charchters, as close as i can get to the games.
Actually im already working on this, you will play as lego star wars charchters, as close as i can get to the games.
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- Sith
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Re: The MOD/MAP Idea thread
I think it's for your Ryloth map, am I right?
I will post a text for a HUGE idea soon...
The name: "Collaborative Escape mode". MP-compatible.
I will post a text for a HUGE idea soon...
The name: "Collaborative Escape mode". MP-compatible.
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- Private Recruit
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Stargate Battlefront 2
A Stargate Map would be cool,
with units like jaffa etc.
A staff weapon is very easy, just change the color of the rocket of a Bulldog RLR to yellow
and make staffweapon like the series and give it to Mace Windu.
It could look like that:
Or a mod/map with the units of stargate resistance.
pfWSkip has made a Stargate:
http://www.youtube.com/watch?v=hh0mjxtOzoU
with units like jaffa etc.
A staff weapon is very easy, just change the color of the rocket of a Bulldog RLR to yellow
and make staffweapon like the series and give it to Mace Windu.
It could look like that:
Or a mod/map with the units of stargate resistance.
pfWSkip has made a Stargate:
http://www.youtube.com/watch?v=hh0mjxtOzoU
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- Sith
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Re: The MOD/MAP Idea thread
Actyally Skip made only assets.
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- Space Ranger
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Re: The MOD/MAP Idea thread
He never said that he made anything more than assets...[Padawan]Helkaan wrote:Actyally Skip made only assets.
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- Sith
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Re: The MOD/MAP Idea thread
"pfWSkip has made a Stargate", "a" stargate looks like a map. I was wrong.
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FMC - Fatal Clan Mod
Hello, I am Fatal.**Eredita**, and I'm making a mod for the Fatal. clan run by Fatal.divine_ and Fatal.War-Machine.
And I want the map to be:
A combination of Competition, Training, City/Neiborhood RPG, and of course, fun.
If any of you have tips, or would like to help me make the mod, contact me on x-fire:
thehawkvision
And you will get credit if you help, or give me tips!
Thanks
~Eredita
And I want the map to be:
A combination of Competition, Training, City/Neiborhood RPG, and of course, fun.
If any of you have tips, or would like to help me make the mod, contact me on x-fire:
thehawkvision
And you will get credit if you help, or give me tips!
Thanks
~Eredita