Yeah more glow and emissive on some of those models would be good. I'll add more props like tables, posters and all that to, but not too much. The pictures make it look a bit more spacious than it actually is. all good suggestions though! I'm not a fan of having static character props though. It seems kind of weird to me for there to be rando's just chillin' in a bar while a full scale invasion is happening literally right outside
So since that all black rebel trooper with the kama isn't really working out how about this reskin?
Same model. Somewhat loosely based on the designs of the rebel troopers on board Commander Sato's ship in Star Wars: Rebels.
JazzMaster wrote:
So since that all black rebel trooper with the kama isn't really working out how about this reskin?
Same model. Somewhat loosely based on the designs of the rebel troopers on board Commander Sato's ship in Star Wars: Rebels.
Hidden/Spoiler:
It may sound strange just to mention a small detail like this, but I love the colors of the helmets!
Honestly I liked the black rebel troops more but the new blue ones look really nice too. It's been quite a bit without an update, what all do you still need to finish up before release? Can't wait.
While the map has made some major strides, I'm rather concerned about the amount of cover available to infantry. In a map where you have to deal with tanks and marauding Starfighters the infantry game can easily turn into a meatgrinder rather than a game. Plus having large streets tends to bring out how terrible the BF2 AI are.
Yatem wrote:Honestly I liked the black rebel troops more but the new blue ones look really nice too. It's been quite a bit without an update, what all do you still need to finish up before release? Can't wait.
He will update when he has something to show. Often times modders deal with real life and dont get paid. Essentially patience is the best option instead of bumping a topic.